It might be accurate, but it's still very bland. This definitely needs some spicing up.
You need to use more detail in your work, even if it's just adding new things to make it seem more realistic. Try adding pipes, signs, paint, or anything else that would fit into the environment.
A couple of things to consider:
-Keep every idea that you come up with. you might find it useful later.
-Don't always go with your first idea. mix up shapes and try something you wouldn't normally do and see if it helps.
-Worry about your silhouette first and your detail later. If it's boring to look at at first glance, adding **** to **** won't help.
Maxwell_EG
Max joined
Max is currently enrolled at the Art Institute of Pittsburgh. Along with interests in music as well as art, he is an active member of the student body. Max is the vice-president of the Cinder Mod Team at AIP and focuses on conceptual art, texturing, and level design. Max also works as a freelance artist as well as working with the Elysian Games team. While new to the development field, his adaptive skills as a designer are sure to define him in the industry.