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marcushaggerty
marcushaggerty - - 2 comments @ Car Chase Simulator

Hello, me again- over a year on!

This game really has the potential to go places, even in the state it is now. Although you may have only planned it as a game on the side, if more people knew about this; you could definitely get some following.

Naturally, all my other suggestions above still stand- but here are a few more and any bugs I have noticed.

1. (Bug) When you damage a Police Car or other vehicle; it will magically 'respawn' back in a passive state. However, the vehicle will still be damaged- and this could be a lost lightbar or bumper.

2. (Bug) Only saw this once, but somehow on the 'pursuit mode'; my Police Car sort of went on auto-pilot and chased down the criminal without any of my input at all.

3. (Suggestion) Add a map for New York, and alternate the routes when pursuing cars.

4. (Suggestion) Add a 'test' map, with ramps, tracks etc. I know this isn't what you wanted anymore; but the Initial-D mechanic make for a really good game.}


Finally, I would advise you to get this up on kick-starter or Patreon, and make a discord server. This game will definitely gather the support you need, and allow you to have better script and models.

Looking forward to a future update.
M

Good karma+1 vote
marcushaggerty
marcushaggerty - - 2 comments @ Car Chase Simulator

Hi there! I really like your game, especially it's pursuit feature, map and how easy it is to run. Not many games (aside from Flashing Lights, LSPDFR etc) have a game-mode like this- and it's fun to do realistic and sometimes wacky pursuits.

I know that you are busy, but this would be great if you continued updating this game- and here are some suggestions:
- Add a 'backup' feature (Pursuit Mode), where you can request 'Patrol Cars' manually- but also unmarked cars like the '1988 Chevrolet Caprice' (one roof light). A 'Road Block' feature would just spawn 2/3 police cars on the road ahead. Vans might be trickier and ofc slower, but I am sure that with a bit of work- they could really work!

- Add skins. Now, I can tell that It will be hard to incorporate this into the game- but having the odd 'Sheriff Insignia', 'Police Text' or even just a realistic colour would be helpful. Thank you for making the NYC Cars blue.

- When BEING chased by the Police, incorporate a wanted system, depending on 'Cars Destroyed', 'Moonshine Delivered' or 'Time on the run'. For example, at 1 STAR there would be 'Patrol Cars', at 2 STARS there would be 'Bikes' and 'Patrol Cars', and at 3 STARS there would be 'Road-Blocks' / Plenty of Cars.

- Instead of just having cars patrolling, make it so that there would be patrols at the side of the road.

- In the Terrain, add bridges (a cool police chase feature), coastline escapes (beautiaful but dangerous), and finally 'Road Works'.

If you have a PATREON, or will make one- do tell- I would happily pay you some cash for a kickstarter.
(Hopefully you reply, if not I'll respect that and/or send it to your Discord)

Good luck man.

Good karma+1 vote