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Game developer, CEO of Interactive played, our little indie band, our first project is Lost Homeland, currently developing and kickstarter campaign.
www.kickstarter.com/projects/gabrielbaquerizo/lost-homeland-videogame

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Kickstarter: Kickstarter.com

Lost Homeland is an action game for PC based on the Hack and Slash genre as main part of development and it is complemented by other elements, relying on stealth,puzzles and platforms for a diverse, challenging and fun experience.We will play the role of Kiara, a young warrior who will face her enemies through different forms of combat, battle, using the combo system and the use of weapons at close range; or using long-range weapons (bow and daggers) which enables you to draw a different strategy against enemies.Throughout the adventure, we will use other skills of our character like the interaction with the elements of their environment, presenting a climbing system that allows attachment and movement through the projections, edges and other sites that we will find in different points of the scenarios and thus reach inaccessible areas.The diversity of environments will give us the possibility to use different ways to reach our destination, having the option of climbing, swimming and even the use of vehicles with which we will move through areas of greater amplitude mapping and also have areas specific career development.The interaction with the citizens living in villages will be important, the multiple paths and choices you will make in each moment will change the course of the game making it a unique experience.

  • Make your own decisions: The game will have a mixture of mechanics that allow each player to use in their own style. We can go straight for the enemy in a hand to hand confrontation or take a stealthy approach and sneak in the shadows.
  • Large scenarios: Whether you like action or stealth, both can be an advantage in the width of the map, and the many paths to which we have access to.
  • A world full of life: an interesting section of the game is the interaction with the citizens living in the towns and their side quests. You'll receive help from them for each mission accomplished, either in the form of weapons or hidden areas, otherwise you could make more than one enemy, completing them is not only your decision.
  • Each game is a unique experience: joining the two previous features, we obtain range of possibilities in the course of the game, making each game a totally different experience.


Lost Homeland will have two game modes to choose from the start of the game:

  • Story Mode
  • Combat Mode

In the first game mode we tell the story of Kiara, fighting various enemies that we will find as we discover the whereabouts of her father.In combat mode, we use our skill in close combat to try withstand the numerous waves in the different scenarios in which we fight.

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