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I like to write tutorials on how to mod old video games. DMs open.

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Codename: Outbreak (also known as Venom. Codename: Outbreak) was an FPS created by GSC Game World before STALKER Shadow of Chernobyl. It had an sdk and two custom levels produced by one of its developers in the early 2000s. It was extraordinarily hard to find as it wasn't advertised on either the game's official website, nor GSC's website. I located it on a specific website that was linked to in its community forum called Deep Shadows. I also found its 3dsmax plugins, official tutorial and two levels that were produced. They're now all preserved on moddb.

Indiedb.com

Indiedb.com

Indiedb.com

Indiedb.com

Indiedb.com

Post comment Comments  (0 - 10 of 42)
miller11568
miller11568 - - 4 comments

Can you write a tutorial on how to add new weapons and characters for Unreal Tournament (1999)?

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VKVII
VKVII - - 93 comments

I want to add my thanks to you for preserving those old tutorials; you are right, players are discouraged to mod old games because lack of documentation and I know that, because every time I get back to Oblivion (which it's not even of stone age), I must switch search engines to find useful info buried under useless copy paste articles about the game. All those precious guides are so hard to find at present and many of them are nowhere to be found. It's truly a disgrace.
Thank you so much for what you do!

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LithTechGuru Creator
LithTechGuru - - 408 comments

I don't just want to preserve old guides but also write new ones where they don't exist. Another issue is the guides that were written for older titles were confusing or lacked things like screenshots. So I want to not just provide a hub of easy to access documentation, but also make the quality of the documentation better than it was during the "good old days".

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448589
448589 - - 1 comments

Thank you for posting custom track for motocross mania and it is great fun, could you upload more rider and bike skin for that?

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TheDebonairNomad
TheDebonairNomad - - 2,713 comments

Thank you for cataloging and preserving all of those old tutorials. Lots a valuable tidbits in them even to this day.

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LithTechGuru Creator
LithTechGuru - - 408 comments

Somebody has to. One of the main reasons people don't want to mod older titles is because of a lack of documentation. And that documentation used to exist but just got taken down and lost. So it must be preserved for future generations.

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TheDebonairNomad
TheDebonairNomad - - 2,713 comments

You are doing an invaluable service.

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pansiemanko
pansiemanko - - 1 comments

[POSTAL 2] Yoo, how i can take off ads and bilboard to png/jpg from .dds/.*** files? i think a try everything to do this

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LithTechGuru Creator
LithTechGuru - - 408 comments

Via the editor you'd have to open the texture packages they're in, then right click them and select to convert them to whatever format you want.

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miller11568
miller11568 - - 4 comments

Are you Ancient Engines on archive.org?

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LithTechGuru Creator
LithTechGuru - - 408 comments

Yes

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