Agreed. We have quite a lot to do with the animations before even we are happy with them! :)
Agreed. We have quite a lot to do with the animations before even we are happy with them! :)
Hey SilentSiren,
We do plan to support basic character customization (i.e Helmets, and Hair Color). We are also planning on having female characters! :)
Hey Maninatincan, Currently the game is on course for a June-August 2014 release, we are still pretty early in development, and the game itself is built in a cool way where additional content could be quite easy to add, but we're mainly focused on finishing the game first. Thank you!
While it's a cool idea, we decided to focus on teleportation instead. We aren't ruling it out entirely, but it's not in any future plans at the moment.
Absolutely! If you have the guts and the skills! Take it for yourself or strip it for parts and resources.
When boarding planetside, the entire crew will go together. Besides that it's up to the players how many board enemy ships or other vessels. We are also playing with the idea of larger ships with a larger crew (8-10 players) but first we want to get the 5 person crew working and fun.
Thanks for the comment! I would love AntiHero! to include a creature / monster creator but unfortunately it's not in the scope of this project. We are implementing a procedural tag system to entering heroes which modifies your enemies with random combat properties to keep things as interesting as possible for the player! More about this and other new additions will be posted here soon!
It's true that Unity 3 doesn't support Linux builds, although Unity 4 (probably) will be released during the course of development. It supports standalone Linux builds directly from Unity. We are dedicated to supporting Linux and will be working on Linux support through Unity 4 as soon as it's released.
LeafyGames
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