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I'm quite the typical old player, big fan of CnC and Battlefield serries, and they got me into modding, currently the DConAW is my first public mod project, before that i did few mods for Generals ZH for own entertaiment, as well mapping for the old BF42 and many many other RTS games.

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Report RSS Dreadnough Fully armed (view original)
Dreadnough Fully armed
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Description

Now this is how i imagen an ( first gen ) Areal Navy unit.
Fully armed and ready for battle.

Still have issues though, with the portable structure, Visually everything there where should be but the bones making me go nuts lol, so with that need some help.

The arment, and that will stay as it is and health.
-2500 HP
-Tank Armor
-2x + 2x Cannon Turets ( 350 range with min range of 60 for upper turrets, 300 for bottom ones and no minimum fire range )
-Pattriot Missile rack ( Portable structure, range 450 and one clip have 24 missiles, AA and AG )
-Particle Beam Cannon ( i think i'll make that as an upgrade, buyable from a particle cannon, range is 350 and plan to make it a single shot cannon with long recharge, but what ever it fires at will be killed, except for larger buildings )