these issues seem specific to you or just multiplayer bugs in gneeral.
Kit Fistos bubble is supposed to be the droideka shield effect, but the game does not properly support it.
these issues seem specific to you or just multiplayer bugs in gneeral.
Kit Fistos bubble is supposed to be the droideka shield effect, but the game does not properly support it.
Noted; this should be resolved if I release another update for the mod. 1flag should be optional content iirc.
Issue is a missing element - probably why Pandemic cut the game mode since it’s just in the files leftover.
This is odd, I’m a remaster user and it always appears as Citadel.
This map is already localised in vanilla bf2 since it was cut just before press releases and demos were released, so it’s not localised in the traditional way - something else must be conflicting with it loading after I patch the localisation.
The Kit Fisto issue has been addressed.
The missing icons are normal and accurate to the original DLC, in future a optional file will be included to add some for those who want it.
Could you please elaborate further on the Asajj Ventress issue.
This is assuming there is a multi-national team behind this and not 1 guy, who plays in English.
For a final update I want to tackle localization.
I need fluent: French, Italian, Spanish and German users to help.
Preferably with access to the official DLC on Xbox to copy from for 100% accuracy!
This map specifically kept its Hunt mode since it uses a otherwise unused area of the map.
Hunt was mostly kept on these maps for Multiplayer purposes.
Sure! :D
You can find me on discord under the tag ---
I will be happy to walk you through what I've found or figured out.
Could you convert this into a tutorial/article please, this doesn't really belong as a comment.
I've been informed from another Battlefront III Legacy team member that apparently this is a distribution of our animations?
This is all alleged but considering the preview images and all the evidence I've been shown it seems likely.
I do not remember the SWBF3 animation set being distributed publicly at any point nor its' creators ever consenting to modification.
I know the swbf3 skeleton was distributed with the clones on GameToast's forums but the animations were not created until months after that.
This means either you misused community tools to extract, modify and redistribute the animations without permission, credit to or knowledge from the author(s), or El_Fabricio did not inform us that he gave you the animations, nonetheless you did not credit any source or the original creator of the animation pack.
Lucasfilm Games were actually the ones behind the update a week ago, GoG were behind the 2017 Multiplayer Update.
At this point LFG oofed the game a lot more than GoG.
Finally found a way to fix this
Only scripts, no map assets are available
You are not using the latest version of Pre-Demo 3. A couple of weeks ago is not the release a few days ago.
You likely have Open Beta 4 installed, which is against the installation instructions of all the Pre-Demo versions which will break a patch specifically designed to work for the latest Pre-Demo version
That is likely due to a massively incorrect installation
Maps will come out as more become ready, at the moment that is every few days.
I myself run from a PAL Console, as for a PAL game - as far as I am aware Star Wars Battlefront 2 was not region specific when it came to Downloadable Content.
You deleted my original comment so I will just have to repost it.
You have literally taken several major mods' theme backgrounds and redistributed without credit or consent, thus stealing them. One of those backgrounds are from a mod project that I am co-developer of. Several other modders whose backgrounds are used are not pleased with how it has been done, had you asked them properly or credited them I'm sure a few of them would've been happy for you to redistribute them.
You could've learnt how to make themes yourself since it is not a hard concept and is actually incredibly simple to do if you understand how to do it, easily one of the easiest things you could do for modding using the old methods (Pre-Remastered Mod)
'Renade Squadron'
Your issues have been seen to.
Essentially the PC engine for BF2 has set requirements for things such as cloth, particles, tentacles, animations and combos. The Xbox engine was updated via the Title Update to raise the limits. Without the source code to the game we cannot replicate the changes, meaning only 1 of the DLC heroes at a time (when also loaded with only 1 other normal hero) can have a almost complete version of their xbox movesets. I have updated the mod today to improve DLC hero usage by randomly choosing one to have their Xbox animations when they are both loaded onto a map that isn't running Hero Assault (Such as Harbor).
gametoast mainly moved to a discord server, I will not be telling people how to convert kit and asajj since the resources are already on the gametoast forums.
However I have released my scripts to the GT server for usage in era mods and such.
YOU HAVE TIME TO RIG AND SET UP YOUR OWN KI ADI MUNDI BUT YOU CAN'T FINISH THE ONE FOR LEGACY YOU STARTED IN JANUARY??
Open Betas are out of date, we are using Pre-Demos now
iamastupid
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Star Wars Battlefront III Legacy - Lead Developer Tough Little Maid Boy Femboy, Brony, Furry, Level Designer+Environment Artist