• Register

We are all from Solar System.

Comment History  (0 - 30 of 999)
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Chaos Daemons is not balanced in this time. You see now only alpha-version of this race. This is a preliminary rough billet of this race.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

You cannot confirm the error reliably without a console screenshot, much less help to eliminating it. You probably had local glitches on your computer. Or a bad installation of the game.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

I did not only use good work from good modelers, but I also did great contribute a lot to the 3D-content and especially its behavior in the game. I have high quality standards (TWM-standards), however not every modeler able to comply with them. Including those who for some reason are liked by many people, but really they don’t make models in a truly Warhammer 40000 spirit. I do not take models that do not correspond to the spirit and letter of Warhammer 40000.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Read Titanium Wars FAQ item 2.14. I need console screenshot with scar-error strings.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Version 1.00.52 (15 December 2023)

I recomend you to play TWM-SS too. It is not that Soulstorm how did stay in your mind. TWM is absolutely new game without many Soulstorm glitches. And flying units are not used in TWM with very little exceptions (only two very specific units in skirmish, and preserve some classic units for AI-bots in campaign needed according to the scenario​).

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Read Titanium Wars FAQ item 2.5.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Today 15 December 2023 is the 15-th anniversary of the Titanium Wars Mod.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Today 15 December 2023 is the 15-th anniversary of the Titanium Wars Mod.

Good karma+3 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Version 1.00.41 (15 December 2023)

hange log
==========

- Daemonic AI was updated.
- Protective Pentagrams (research) no longer work without the Extremis Diabolus (local addon).
- Warrior Bioplastic Cards Upgrade also increases Warriors sight radius.
- Fixed glitches with Memory Banks (morale) of Warrior of the Omnissiah, Hell Stalker, Orbital Stalker, Aetos Combat Drone.
- Some updates for Tyranids.
- Fixed some little sound problems with Chaos Dreadnought. Thanks to DarkSet for report.
- Some rebalance overpatching was made.
- Fixed some little bugs.
- Some other changes.
- UCS-files were updated.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Version 1.00.52 (15 December 2023)

Change log
==========

- Fixed some little sound problems with Chaos Dreadnought. Thanks to DarkSet for report.
- Some rebalance overpatching was made.
- Fixed some little bugs.
- Some other changes.

Good karma+2 votes
GrOrc
GrOrc - - 999 comments @ Version 1.00.52 (15 December 2023)

Version 1.00.52 (15 December 2023)

Change log
==========

- Fixed some little sound problems with Chaos Dreadnought. Thanks to DarkSet for report.
- Some rebalance overpatching was made.
- Fixed some little bugs.
- Some other changes.

Good karma+2 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

To Fry_Kickstart. What? Where are your eyes? Titanium Wars Mod (TWM) continues to develop, and new versions are released regularly. Firstly, stop lying to people and open your eyes. Secondly, stop advertising other mods here. Usually I delete posts like this right away. I answered you only to refute your lies. TWM continues to live as always. You need bad quality from other DoW mods. OK. Go there and enjoy what you see there. Аnd never post stupid advertising about them here.

Good karma+3 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

26GB? Where? It is not about TWM. TWM even in unpacked state = 6(six)GB. For players, TWM is packed, and in our times = 2(two)GB on your hard disk. TWM, it is history not about quantity, it is about quality.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Chaos renegades are Imperium people in the past. In the TWM we see the moment of corruption and betrayal. It is the best of realization. Concrete models of Chaos renegades are present in the TWM. Best models and textures until now (Codex like).

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

To glassesman. Chaos renegades already present in the Titanium Wars Mod as a doctrine within Administratum race, and it is best realization of this faction.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Edited "Soulstorm.exe" ver.1.3 (Steam ver.) for using extra memory

Try DC-version too. ;) In campaign.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Continuation of Change Log:

--- Tier 4. Forge of Souls research. Requires Full Scale Invasion research and Warp Portal.
Units: Soul Grinders are available in Warp Portal.
---- The end of description of Chaos Daemons. ----
- Daemon Prince of Chaos Undivided can see invisible units now.
- Model and OE-code of Defiler were updated by GrOrc. Now Defiler is able to change its icon in accordance with Mark of Chaos. Visual effect for Possessed Battlecannon upgrade was added.
- Model and OE-code of Chaos Dreadnought were updated by GrOrc. Now Chaos Dreadnought is able to change its icon in accordance with Mark of Chaos. Visual effect for eyes was added. Fixed some little bugs in 3D and OE.
- Bloodletter of Khorne model was changed for Chaos race (Administratum race too, in doctrine of Chaos Renegades) and with GrOrc's improvements.
- Mortar Heavy Weapon Team use squad cap 2 now.
- Plasma Cannon on Sentinel available on Tier 2. Lascannon on Sentinel was moved to last slot after Plasma Cannon.
- Immolator has received additional choice of upgrade (Heavy Bolters), smoke launchers, and transport ability.
- AI is able to build second line of energy: up to 12 generators (6 on first HQ as usually, and +6 on second HQ). Note: Necrons, Adeptus Mechanicus, Tyranids have their own rules.
- New win condtition: Sun Sandbox. Not for playing, but for experimenting with the game. FoW removed, AI disabled, there is a button to switch between all players. Save/load procedure and network game are available. Note: in a network game, not all players will be available for switching, AI-bots will be divided among all live players to switch to them.
- Economic Victory win condtition was updated.
- Fixed some little bugs.
- Some rebalance overpatching was made.
- UCS-files were updated.

Good karma+2 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Version 1.00.40 (12 May 2023)

Change log
==========

- New race Chaos Daemons was developed within TWM. This is background faction of Warhammer 40000 universe. This is a faction from tabletop game and it has Codex from Games Workshop. TWM follows this Codex, but for RTS-game it was needed some rework. Daemons in Codex have few ranged weapons and they specialize in hand-to-hand combat. In order to balance it was necessary to increase the proportion of units with shooting. The key features of the race are described below.
-- The main first resource is the same as most of the other races in the game. Comes from capturing and fortifying strategic points.
-- Daemons have no energy resource. Instead, a resource of Soul Power. This resource comes with every kill of an enemy unit. It is spent on summoning Greater Daemons and some special abilities.
-- Buildings are portals to the Warp (Warp Rifts). According to the mechanics of the game, they are obtained by autobuilding. Rift Fury - a magical builder that summons these buildings with a daemonic sword (breakthrough reality).
-- All key daemonic buildings symbolize portals to the Warp, therefore daemonic units are able to move from building to building through the Warp.
-- Warp Attractor (LP) and Warp Beacon (on Slag Deposit) are the relocators. Other daemonic buildings are able to teleport to them.
-- Daemons have no true HQ. At the start, daemons have one "main building": Altar of Destruction. This building symbolizes the altar, with the help of which the Chaos Sorcerer performed a dark ritual and summoned daemons to this world, but in the future it cannot be built. This building does not play a key role from the moment when daemons are summoned and open their own portals to the Warp.
-- First hero: Chaos Sorcerer. He is the one who summoned daemons to this world and he is seeking daemonic power and daemonic incarnation for himself. In the future, he turns himself into a daemon and he will never take on his former appearance.
-- Tiers of Daemons race:
--- Tier 1. Altar of Destruction is placed on the battlefield in a single copy. This is first unique portal to the Warp.
Units: Furies and Rift Furies are available in Altar of Destruction, Warp Rift, Warp Attractor, and Warp Beacon. Furies are the base combat unit and detector. Rift Furies are the magical builders (autobuilding) and detector. Chaos Sorcerer is available in Altar of Destruction and Warp Rift. Chaos Sorcerer is first commander, mastermind of the daemonic invasion in this world.
Buildings: Warp Attractor (LP and research building), Warp Rift (infantry building), Warp Beacon (building, which can be placed on Slag Deposit, it works as advanced LP).
--- Tier 1,5. Warp Ways research. Requires Warp Rift (which requires Warp Attractor), and Warp Attractor or Warp Beacon. From this moment each daemonic building able to have link to one of Daemonic Realms (Fortress of Khorne, Garden of Nurgle, Crystal Labyrinth, Palace of Pleasure). Warp Rift with this link able to summon specific units of one of Daemonic Realms. Also, on this Tier, Furies overcome their initial weakness in real space, and they able to use their wings.
Units: Base daemonic units are available in Warp Rift (with one of "Way from Daemonic Realm" addon): Bloodletters of Khorne, Plaguebearers of Nurgle, Screamers of Tzeentch, Daemonettes of Slaanesh. Base daemonic units can be summoned from Warp Attractor and Warp Beacon too.
--- Tier 2. Invasion Escalation research. Requires Warp Ways research, and Warp Attractor or Warp Beacon. Provides a global bonus to Requisition resource production rates. Increases maximum health of Furies.
Units: Chaos Sorcerer automatically turns into Daemon Prince. Shooting daemons are available in Warp Rift (with one of "Way from Daemonic Realm" addon): Flaming Hyenas, Nurglings, Horrors of Tzeentch, Alluresses of Slaanesh. Armoured Warp Beasts are available in Warp Portal.
Buildings: Warp Portal (advanced Warp Rift), where big daemons can be summoned (Daemon commanders, Furies, and Rift Furies too). Warp Eye - defensive turret (depends on the number of LP, 3 on one LP).
Researches: first health upgrades for daemonic units.
--- Tier 3. Full Scale Invasion research. Requires Invasion Escalation research, Warp Portal, and Warp Attractor or Warp Beacon. Provides a global bonus to Requisition resource production rates. Increases maximum health of Furies.
Units: Worlds Crusher (Greater Daemon of Chaos, main commander of daemonic army in this invasion) is available in Altar of Destruction, Warp Rift, and Warp Portal. Flesh Hounds, Beasts of Nurgle, Flamers of Tzeentch, Fiends of Slaanesh are available in Warp Rift (with one of "Way from Daemonic Realm" addon). Giant Chaos Spawns and Greater Daemons are available in Warp Portal.
Buildings: Warp Gaze - advanced turret (depends on the number of LP, 1 on one LP).
Researches: second health upgrades for daemonic units.

Good karma+4 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Version 1.00.51 (12 May 2023)

Change log
==========

- Daemon Prince of Chaos Undivided can see invisible units now.
- Model and OE-code of Defiler were updated by GrOrc. Now Defiler is able to change its icon in accordance with Mark of Chaos. Visual effect for Possessed Battlecannon upgrade was added.
- Model and OE-code of Chaos Dreadnought were updated by GrOrc. Now Chaos Dreadnought is able to change its icon in accordance with Mark of Chaos. Visual effect for eyes was added. Fixed some little bugs in 3D and OE.
- Bloodletter of Khorne model was changed for Chaos race and with GrOrc's improvements.
- Mortar Heavy Weapon Team use squad cap 2 now.
- Plasma Cannon on Sentinel available on Tier 2. Lascannon on Sentinel was moved to last slot after Plasma Cannon.
- AI is able to build second line of energy: up to 12 generators (6 on first HQ as usually, and +6 on second HQ). Note: Necrons have their own rules.
- New win condtition: Sun Sandbox. Not for playing, but for experimenting with the game. FoW removed, AI disabled, there is a button to switch between all players. Save/load procedure and network game are available. Note: in a network game, not all players will be available for switching, AI-bots will be divided among all live players to switch to them.
- Economic Victory win condtition was updated.
- Fixed some little bugs.
- Some rebalance overpatching was made.
- UCS-files were updated.

Good karma+4 votes
GrOrc
GrOrc - - 999 comments @ Version 1.00.51 (12 May 2023)

Version 1.00.51 (12 May 2023)

Change log
==========

- Daemon Prince of Chaos Undivided can see invisible units now.
- Model and OE-code of Defiler were updated by GrOrc. Now Defiler is able to change its icon in accordance with Mark of Chaos. Visual effect for Possessed Battlecannon upgrade was added.
- Model and OE-code of Chaos Dreadnought were updated by GrOrc. Now Chaos Dreadnought is able to change its icon in accordance with Mark of Chaos. Visual effect for eyes was added. Fixed some little bugs in 3D and OE.
- Bloodletter of Khorne model was changed for Chaos race and with GrOrc's improvements.
- Mortar Heavy Weapon Team use squad cap 2 now.
- Plasma Cannon on Sentinel available on Tier 2. Lascannon on Sentinel was moved to last slot after Plasma Cannon.
- AI is able to build second line of energy: up to 12 generators (6 on first HQ as usually, and +6 on second HQ). Note: Necrons have their own rules.
- New win condtition: Sun Sandbox. Not for playing, but for experimenting with the game. FoW removed, AI disabled, there is a button to switch between all players. Save/load procedure and network game are available. Note: in a network game, not all players will be available for switching, AI-bots will be divided among all live players to switch to them.
- Economic Victory win condtition was updated.
- Fixed some little bugs.
- Some rebalance overpatching was made.
- UCS-files were updated.

Good karma+3 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

To PaleMoth. You must read Titanium Wars FAQ first. Especially items: 2.7, 2.8, 2.13, 2.14. Check your folders W40k\Data", "DXP2\Data in root folder of DoW. I think you put bad files there. Threrefore you have glitches. Also never use combiner method for other mods with TWM via module-file (you can get glitches too).

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

To PaleMoth. Discord TWM-server and Warforge forum (TWM-topics) are only places where I answer to any questions and with details. ModDB is unfriendly place for TWM-project. Here you must not wait good words from me. Also take into consideration that you should think carefully and check everything before asking a question. You will always receive offensive answers to stupid questions. Ask interesting questions with real common content. Your personal problems are not interesting to all other people. You must solve your personal problems by yourself.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

To Fry_Kickstart.
1) Titanium Wars Mod exists in two versions: for the DC, and for the SS. It makes no sense such an emphasis on specialization for DC.
2) I do not use poor quality models or those that do not comply with the true W40k Codexes design. I make Titanium Wars Mod in true accordance with the Warhammer 40000 universe. And mostly according to the old W40k Codexes.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Version 1.00.50 (26 February 2023)

Medusa was with IG in previous versions of the TWM. Now it present in race Administratum in the SS-version of the TWM. IG has Medusa only in the IG-Stronghold in TWM-DC-campaign (scar-scripted). Really IG-player has no this unit now.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Version 1.00.39 (26 February 2023)

Change log
==========

- Autarch Skyrunner Reaper Launcher has good texture now. Thanks to Obsorber for good work. Autarch Skyrunner Reaper Launcher is true upgrade now (it was only easter egg in previous versions). OE-code for Autarch Skyrunner model was updated by GrOrc for true usage of new feature.
- Autarch model was essentially updated by GrOrc. New Autarch was added in the TWM -- Autarch Fire Storm. This Autarch has mastered several Aspect paths: the Path of Avenger, the Path of Spider, the Path of Dragon, the Path of Reaper, and ultimately, the Path of Command. Autarch Fire Storm may choose one of heavy weapon: Death Spinner, Fire Pike or Reaper Launcher. Model of Autarch able to show Autarch Fire Storm variants randomly in AP. In game Autarch gets his weapons via TWM-wargear-system.
- Howling Banshee and Howling Banshees Exarch models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE. In particular Exarch can use Shuriken Pistol now.
- Howling Banshees and their Exarchs can use Plasma Grenades. Also they have Feral Leap passive ability after Call of War research.
- Howling Banshee Exarch's Executioner upgrade moved from Call of War Research to Long Blade Weapon Upgrade.
- Another update for Swooping Hawk and Swooping Hawk Exarch. Fixed some visual bugs.
- Stormboy and Stormboy Nob models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE.
- Stormboyz have Feral Leap passive ability after Stormboy Speed Boost research.
- Stikk Bombs now depends on Stikk Bombs research in Da Boyz Hut. Tank Busta Bombs research now depends on Stikk Bombs research.
- Killa Kan was updated by GrOrc in 3D and OE. New weapons variants: Skorcha and Mega Blasta. Only one weapon can be choosed. Moreover Killa Kan and Ork Dreadnought will be able to uncapture strategic points. Ork Dreadnought was updated in 3D and OE too. Both models were fixed in 3D geometry and animations.
- Orks rokkits are updated.
- Some other important changes.
- Fixed some little bugs.
- UCS-files were updated.

Good karma+3 votes
GrOrc
GrOrc - - 999 comments @ Version 1.00.50 (26 February 2023)

Version 1.00.50 (26 February 2023)

Change log
==========

- Autarch Skyrunner Reaper Launcher has good texture now. Thanks to Obsorber for good work. Autarch Skyrunner Reaper Launcher is true upgrade now (it was only easter egg in previous versions). OE-code for Autarch Skyrunner model was updated by GrOrc for true usage of new feature.
- Autarch model was essentially updated by GrOrc. New Autarch was added in the TWM -- Autarch Fire Storm. This Autarch has mastered several Aspect paths: the Path of Avenger, the Path of Spider, the Path of Dragon, the Path of Reaper, and ultimately, the Path of Command. Autarch Fire Storm may choose one of heavy weapon: Death Spinner, Fire Pike or Reaper Launcher. Model of Autarch able to show Autarch Fire Storm variants randomly in AP. In game Autarch gets his weapons via TWM-wargear-system.
- Howling Banshee and Howling Banshees Exarch models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE. In particular Exarch can use Shuriken Pistol now.
- Howling Banshees and their Exarchs can use Plasma Grenades. Also they have Feral Leap passive ability after Call of War research.
- Howling Banshee Exarch's Executioner upgrade moved from Call of War Research to Long Blade Weapon Upgrade.
- Another update for Swooping Hawk and Swooping Hawk Exarch. Fixed some visual bugs.
- Stormboy and Stormboy Nob models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE.
- Stormboyz have Feral Leap passive ability after Stormboy Speed Boost research.
- Stikk Bombs now depends on Stikk Bombs research in Da Boyz Hut. Tank Busta Bombs research now depends on Stikk Bombs research.
- Killa Kan was updated by GrOrc in 3D and OE. New weapons variants: Skorcha and Mega Blasta. Only one weapon can be choosed. Moreover Killa Kan and Ork Dreadnought will be able to uncapture strategic points. Ork Dreadnought was updated in 3D and OE too. Both models were fixed in 3D geometry and animations.
- Orks rokkits are updated.
- The last minute in the Necrons Stringhold is expressed in seconds.
- Fixed and changed some things in TWM-DC-campaign.
- Some other important changes.
- Fixed some little bugs.
- UCS-files were updated.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

Version 1.00.50 (26 February 2023)

Change log
==========

- Autarch Skyrunner Reaper Launcher has good texture now. Thanks to Obsorber for good work. Autarch Skyrunner Reaper Launcher is true upgrade now (it was only easter egg in previous versions). OE-code for Autarch Skyrunner model was updated by GrOrc for true usage of new feature.
- Autarch model was essentially updated by GrOrc. New Autarch was added in the TWM -- Autarch Fire Storm. This Autarch has mastered several Aspect paths: the Path of Avenger, the Path of Spider, the Path of Dragon, the Path of Reaper, and ultimately, the Path of Command. Autarch Fire Storm may choose one of heavy weapon: Death Spinner, Fire Pike or Reaper Launcher. Model of Autarch able to show Autarch Fire Storm variants randomly in AP. In game Autarch gets his weapons via TWM-wargear-system.
- Howling Banshee and Howling Banshees Exarch models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE. In particular Exarch can use Shuriken Pistol now.
- Howling Banshees and their Exarchs can use Plasma Grenades. Also they have Feral Leap passive ability after Call of War research.
- Howling Banshee Exarch's Executioner upgrade moved from Call of War Research to Long Blade Weapon Upgrade.
- Another update for Swooping Hawk and Swooping Hawk Exarch. Fixed some visual bugs.
- Stormboy and Stormboy Nob models were changed. Old FoK models, but these models were essentially updated by GrOrc in 3D and OE.
- Stormboyz have Feral Leap passive ability after Stormboy Speed Boost research.
- Stikk Bombs now depends on Stikk Bombs research in Da Boyz Hut. Tank Busta Bombs research now depends on Stikk Bombs research.
- Killa Kan was updated by GrOrc in 3D and OE. New weapons variants: Skorcha and Mega Blasta. Only one weapon can be choosed. Moreover Killa Kan and Ork Dreadnought will be able to uncapture strategic points. Ork Dreadnought was updated in 3D and OE too. Both models were fixed in 3D geometry and animations.
- Orks rokkits are updated.
- The last minute in the Necrons Stringhold is expressed in seconds.
- Fixed and changed some things in TWM-DC-campaign.
- Some other important changes.
- Fixed some little bugs.
- UCS-files were updated.

Good karma+2 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

To darthritz. 1) Farsight Enclave is disabled in campaign intentionally. Farsight Enclave is not compatible with DoW campaign by reason of W40k lore and with hero concept in DoW campaign. 2) Read Titanium Wars FAQ item 4.4. TWM is dedicated to the global classic W40k-races. Each race is created in TWM as "all in one". Small factions within W40k-classic races will not be realized as separate playable races in TWM.

Good karma+1 vote
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod

TWM is only DoW-mod where it was done in true manner.

Good karma+3 votes
GrOrc
GrOrc - - 999 comments @ Titanium Wars Mod for Soulstorm

Version 1.00.38 (31 December 2022)

Change log
==========

- Falcon Grav Tank and Wave Serpent Grav Tank have less HP on Tier2. Vehicle Holo-field Research restores HP to the maximum.
- Wave Serpent Grav Tank has Energy Field now (as Codex say).
- War Walker gains Force Field after Vehicle Holo-field Research. Variable visibility and protection.
- War Walker model was updated by GrOrc. War Walker texture was updated by Obsorber. Great thanks to Obsorber for his very good work in our complicate times.
- Night Spinner Grav Tank was updated by GrOrc. Wargear was added.
- Vyper was updated by GrOrc. Hull mounted Shuriken Cannon was added as upgrade. Also correct position of Vectored Engines. And geometry of Missile Launcher was fixed.
- Random view in the Army Painter was added for Vyper, Falcon Grav Tank, Wave Serpent Grav Tank, Fire Prism, Night Spinner Grav Tank, War Walker, and Wraithlord.
- Some other important changes.
- Fixed some little bugs.
- UCS-files were updated.

Good karma+2 votes