Do people actually read before they post stuff? This is a HL1 mod but it's moving to the Source engine. The Source version is not done yet, hence the HL1 screenshots...
Do people actually read before they post stuff? This is a HL1 mod but it's moving to the Source engine. The Source version is not done yet, hence the HL1 screenshots...
Good idea, first thing is first though, as with any mod, you are going to need a very dedicated coder, especially if you want to include conversations like the real Deus Ex, not trying to cut you guys down at all, I think it's a great idea, DX:IW had small levels, no multiplayer, and no SDK. But you are definately going to need a good programmer with good Unreal engine experience, for now I would suggest you do this:
1. Find that coder
2. When you do, don't try to make your own version of Deus Ex right off the bat, instead, try to port Deus Ex: Invisible War into a 2k4 mod only changing some of the code around as it is convenient (IE: HUD layout).
3. Once you have a ported/modified version of the game, then work on levels, weapons, characters and anything media-wise that needed changing in the original Deus Ex:IW.
That's just my 2 cents, but any way that you can pull this off, go for it!
I'll be keeping watch.
FV7VR3
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