Could you please stop being so aggressive?
Could you please stop being so aggressive?
(buried)
Can you make the models?
If no , don't ask about sh*t.
Check out the forum:
Forums.taleworlds.com
At least 200 pages about new info.
For everybody thinking about what will be included in next patch apart from bug fixes
:
*Tree men and dryads for wood elves
*Demygriph knights for the empire
*Doombull for the beastmen
And tons of stuff more!
(Including lots of new models.)
He already fixed it , i didn't get that kind of problem...
If it where a bug tons of people would be reporting.
He should reinstall.
Why do you think bretonnia always save the wood elves?
Thats why mallobourde revolted againt the king , his father.
It's in normal lore.
Hobgoblins , larger parties and you get to play as one.
Drive.google.com
Yup , beastman , halfling , vampire e.t.c
Media.moddb.com
It's still the old one
Thats something you change in menu.
I got them.
Night goblins became the faction.
The badland goblins are the bandits now (they look a lot more bandit-like)
Daemons:
Daemons like nurglings and plaguebearers will be in, daemonettes and heralds already in
Warriors:
I saw a green chaos shield...
So Nurgle maybe (Don't know about slan or tzeen)
Plaguebearer and green shield- Gauntletmedia.com
They are born in caves underneath the temples
Next week the new test version , then a week more is what the say.
You could help improve it!
There are 150+ companions in the next version.
Replaced forest gobbos with night goblins
Chaos and empire troops in the same party decreases morale , thanks to phosphor1...
(I don't know if it affect AI parties)
About Zealots...
In Furok's mod they were southern!
(I suppose the devs used that armor)
Chaos DWAAAAAAAAAAARFFSSSSSSSSSSSSSS!
Drive.google.com
He said this and that hopefully next test version will be ready this weekend..
There will be some , the grudgehammer bug is fixed too...
Did you look the new video?
FrijolitoJR
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