incredible how they look so vanilla on the classic angles, I tried the VR gzdoom but the scripts seems they use an old script system :/
incredible how they look so vanilla on the classic angles, I tried the VR gzdoom but the scripts seems they use an old script system :/
this is the first time I wish I had an RTX card
if its stable, its gold! "Added Fullbright Model Rendering Flag Support" I would had kill for that feature years ago when i was trying to do a cyberpunk mod, full bright is in mdls is a must have
Nice to see you keep the good work on the proyects
Seems based on Arrangement Mod, cool to see that source code put on good use
about time they give you a job
moviste el proyecto al sdk del paranoia?
Lo que mantenga el movimiento, goldsource con su medio codigo siempre fue engorroso pero fue lindo aprender, los foros con tutoriales y galletas, un lujo, Unreal4 FTW, Unity for the speed
nice
finally, now someone add guns and make it a good game
some SH the room vibe, but maybe is just a room
nice mapping
copado, capaz algunas tuberias, plantas, pero en general excelente
the op4 mortar was huge, 230mm, this one seems more moderated, i like how you guys make a fictional mortar very detailed
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Alejandro joined
I was born in Capital Federal of BuenosAires, Im living in south area of GranBuenosAires, Lomas de Zamora. I like Editing Games, and work with 3dmodeling