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Hello, I'm an indie game developer based in Montreal building a breathtaking First Person Shooter (FPS) for mobiles.

Comment History
elajeunesse
elajeunesse - - 16 comments @ Natural Born Soldier

Game just added to PreApps.

Preapps.com

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Update to reflect new leaderboard added.

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elajeunesse
elajeunesse - - 16 comments @ WEAPONS

Wanna snipe somebody :)? This little toy will handle it for you :).

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elajeunesse
elajeunesse - - 16 comments @ WEAPONS

The famous Kalachnikov :).

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Multiplayer lobby.

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Player profile.

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Friends list.

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Controls customization.

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Sniping and zooming an enemy. You can appreciate the cool thing of having the face customization feature :).

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elajeunesse
elajeunesse - - 16 comments @ Showcase

Sniping an enemy.

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elajeunesse
elajeunesse - - 16 comments @ HUD customization

And what about the gyroscope :)? That's one of the innovation I'm introducing in my game, which doesn't look like to be on any mobile FPS at the moment.

The gyroscope is triggered by pressing with your two thumbs on the screen at the same time. It think it's pretty intuitive and personally I really enjoy it :), instead of having another button.

Some might think that this might interfere with other gestures, but not when properly implemented. I'm telling you, once you tried it, you adopt it :).

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elajeunesse
elajeunesse - - 16 comments @ HUD customization

Are you wondering where is the run button, or even the gyroscope button? It's an FPS, those actions are mandatory :).

The transition from walking to running is done automatically according to a setting called "Move sensitivity". You'll see it when you try it, some FPS on mobile use that already, it's pretty cool as it remove the needs for a run button on the screen.

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elajeunesse
elajeunesse - - 16 comments @ HUD customization

Finally, you can also modify the HUD's opacity (or transparency or alpha) which can be very handy :). Currently this only show the opacity of the actions buttons, but this setting is applied to the entire HUD in the game.

Here the opacity is set at about 10%, meaning the HUD is almost 90% transparent, which that's why you might have some difficulties to see the actions buttons :).

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elajeunesse
elajeunesse - - 16 comments @ HUD customization

Here you can see I did reposition all the buttons to fits better my needs, and also resized them (crouch --> bigger, jump --> bigger, fire --> bigger, slomotion --> smaller).

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elajeunesse
elajeunesse - - 16 comments @ HUD customization

This is the default layout.

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elajeunesse
elajeunesse - - 16 comments @ HOMELAND

Be aware that the game allow to add none-standard country, as we can see here, showing Quebec province, in Canada.

Currently, I'm providing the full list of country listed here (http://www.nationsonline.org/oneworld/country_code_list.htm) + Quebec province.

If your homeland is not a country, has his own flag, and doesn't have his 2 letter ISO country code taken by a real country, please let me know I'll be more than happy to add it :).

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