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Comment History  (0 - 30 of 87)
Driver33
Driver33 - - 87 comments @ Raising the Bar: Redux

As of Division 2, it's currently up to Ravenholm.

Good karma+2 votes
Driver33
Driver33 - - 87 comments @ Raising the Bar: Redux

RTBR is like Black Mesa in that it pushes the Source Engine more than regular HL2 or the Episodes. It has high visual fidelity and a lot of props/clutter in most of the levels, so it taxes ones system a bit more than other Source games/mods.

Good karma0 votes
Driver33
Driver33 - - 87 comments @ Infinite Finality Gameplay Reveal

Well it's trying to mimic what an actual Episode 3 would have looked like, which likely would have looked similar to both Eps 1 and 2 in terms of quality. It has the feel and look of what an Episode 3 from, say, 2008/2009 would have looked like.

Good karma+2 votes
Driver33
Driver33 - - 87 comments @ Dark Interval

Both are great in their own way, and I think both are great for exploring their own takes on the Beta.

Personally I would give the edge to RTBR for having more content and being overall the more fun mod currently, but I enjoy both mods equally.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ RTB:Retail Trainstation

Look forward to the day I can play the whole retail game like this.

Good karma+3 votes
Driver33
Driver33 - - 87 comments @ Half-Life 2 : MMod

From what I remember, it originally stood for "Mini-Mod" I think.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

It due to how the visible body works that it impedes looking completely up or down while crouched.

Good karma+2 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

COMPATIBILITY PATCH SUPPORT IN THE UPDATE TO MMOD!!!

Oh baby, here comes all your favorite mods getting MMod versions! :D

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Mark has said before that unless the code for OF and BS are released he can't make versions of MMod for them.

Good karma+3 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Good ending.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

IT'S HERE Y'ALL

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life 2 : MMod

He did live in Ukraine, Mariupol of all places too. He's currently working on emigrating and getting settled down, and after talking with him in PMs he says that once he's settled and can get a new computer he's going to continue work on the mods.

Good karma+4 votes
Driver33
Driver33 - - 87 comments @ Grand Theft Auto: Vice City Original 1.0 exe (for Steam)

Depending on where you have the game installed, the game's main directory should be "Grand Theft Auto Vice City", and in there should be the game executable labeled "gta-vc.exe". Place the 1.0 version in there and it should replace the original exe.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life 2 : MMod

Update, Mark and his family are alive and okay!

Good karma+18 votes
Driver33
Driver33 - - 87 comments @ Half-Life 2 : MMod

I really hope you're doing okay and staying safe.

For anyone who doesn't know, Mark lives in Ukraine, and obviously, you know what's going on over there. I imagine it's the reason he's been quiet lately both here and on Twitter.

Good karma+8 votes
Driver33
Driver33 - - 87 comments @ Half-Life 1 & 2: Google Translate Edition

I'm assuming they're asking how to install the mod.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ A rather large bump in the road...

Your own health always comes first.

Good karma+11 votes
Driver33
Driver33 - - 87 comments @ Black Mesa: Blue Shift - Chapters 1-2 [OLD]

Overall, that was pretty fantastic. Although, I will say, most of the custom animations feel very... stiff. Kinda robotic and not super natural. But otherwise, pretty damn awesome, and looking forward to the next chapter.

Good karma+7 votes
Driver33
Driver33 - - 87 comments @ Guard Duty

They are, yeah. "Black Mesa: Blue Shift" is being made by HECU Collective as a mod for Black Mesa, utilizing BM's assets.

"Guard Duty" is being made from the ground up entirely by hand as its own game.

Good karma+3 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Which is such a shame, but hey, what can ya do.

Good karma+2 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Maybe it might be worth just removing the original at this point, cause clearly the two big warnings in the title aren't doing the trick, lol.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

At the current pace of development you've got going, do you think we'll have access to the mod this year, or next?

Good karma+4 votes
Driver33
Driver33 - - 87 comments @ Half-Life: The Core

Congrats on the new job, my man!

Good karma+3 votes
Driver33
Driver33 - - 87 comments @ Brutal Doom

There's really not much else that can be done with Brutal Doom at this point, I imagine. Other than further optimizing it, or adding a new weapon or two, it's pretty much as refined as it can get.

There's also the fact that Mark is working on a full-feature game right now, "Brutal Fate", which is taking up most of his time and incorporates most of what is in Brutal Doom already, just in its own standalone game.

I will say, check out Project Brutality if you haven't already. It's a spin-off mod from BD that adds a lot of extra stuff and is in constant development.

Good karma+5 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

He's not, due to not having access to the code for them and he feels it's not worth the time investment with how much he's having to do for regular MMod.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ ZNAK logo

Looks pretty good.

Good karma+2 votes
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Will it be possible for the community to create "patches" for HL1 mods, like people have done for HL2MMod?

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

That's what I meant to say, v2. And that's perfectly understandable; between this and GenEvo you're keeping yourself very busy lately.

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Do you plan on resuming work on HL2 MMod after this is completed, or are working on both simultaneously?

Good karma+1 vote
Driver33
Driver33 - - 87 comments @ Half-Life : MMod

Ah, well that would make sense then. Though that it is odd that the code isn't available; did Gearbox just never release the code to the public?

Good karma+1 vote