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I'm Chris. I would like to make games but all that comes out are prototypes and mountains of assets. Am I doing this right?

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The ReBunkered Update

The ReBunkered Update

Bunker Björn

Today is a day. Surprise! We come to you bearing updates to Bunker Björn. And the first appearence of the same on IndieDB! This time the package contains...

The Road So Far - January 2019

The Road So Far - January 2019

The Vrennman Case

In this slightly late issue of "The Road So Far", Chris talks about what happened when we didn't post anything in November as promised. It's exciting...

Road to November

Road to November

The Vrennman Case

Today the marketing man, Chris, is talking about the take-away from the demo release last month and what's up next in the development roadmap. A glimpse...

The road to august

The road to august

The Vrennman Case

This time, the marketing dude is talking about what we're up to and where we're headed with the game, come august. We're closing in on a demo for you...

The road so far: February 2018

The road so far: February 2018

The Vrennman Case

In this feature John talks about what has happened... since February 2017. Art updates, trouble with engine upgrades and 2d pixel lights.

Why you shouldn't mix candle wax and arsenic

Why you shouldn't mix candle wax and arsenic

The Vrennman Case

Today John shows a bit of the work that has been done the past month. He also has an answer to the very important question of why you should never mix...

First glance at the mansion interior

First glance at the mansion interior

The Vrennman Case

In this feature John writes about the progress on how we start with making new levels. Additionally he ventures into our lighting system and why we changed...

How it all starts

How it all starts

The Vrennman Case

John introduces you to the beginning of the development efforts of the Vrennman Case - a horror adventure about demons and dark cults trying to raise...

Post-Jam Release

Post-Jam Release

Shroud of Darkness

Today we’re releasing the first post-jam version of our #meatlyjam entry Shroud of Darkness, featuring a bunch of changes and additions.

Swamp Smash GBJam Release

Swamp Smash GBJam Release

Swamp Smash

A few hours late but here it is. Swamp Smash, the GBJam Version.

Hello World!

Hello World!

Swamp Smash 1 comment

Introducing: Swamp Smash. A game about anti-gravity boots, swamps and smashing things. Made for then #gbjam

Introduction to Challenges

Introduction to Challenges

Quantum Rush

Today, we would like to present to you a few of the many challenges that you will encounter in Quantum Rush: Champions.

Why will Quantum Rush: Champions be an independent game?

Why will Quantum Rush: Champions be an independent game?

Quantum Rush

Let's talk about how we came to the decision to make QR: Champions independent from the online version!

Self-defence precaution measures (things to shoot with)

Self-defence precaution measures (things to shoot with)

Quantum Rush

Let's talk about weapons. Today: Your basic means of self-defence. Alternatively, shoot other racers.

Racetrack Updates & Greenlight

Racetrack Updates & Greenlight

Quantum Rush

We're presenting today, Coastal 2 and GT 2 race tracks (working titles) in all their glory! Also: Our Kickstarter and greenlight campaigns went live!

Quantum Rush: Champions launched on Kickstarter and Steam Greenlight

Quantum Rush: Champions launched on Kickstarter and Steam Greenlight

Quantum Rush 1 comment

We have launched the Kickstarter campaign for Quantum-Rush Champions! Help us make the single-player of Quantum-Rush a reality. We have also submitted...

Quantum Rush: Champions

Quantum Rush: Champions

Quantum Rush

It's time for some more big, big news. Many of you guys have asked us for a singleplayer version of Quantum Rush and guess what? We'll do that now!

Large update and new Track

Large update and new Track

Quantum Rush 2 comments

It's time for another big update! It contains bugfixes, improvements of steering mechanics and lag compensation, a new race track and we also got green-lit...