What can be said about me? I'm a french freelance-ey modder/programmer/modeller deeply fan of Ace Combat and other atmospheric games of the same vein. Most likely the first one to have ever modded Vector Thrust ( something I don't want to be proud of ), I'm trying to help as much as I can on every subject and end up being very polyvalent and multitasking. Yes, I'm a furry, but have no interest in the fursuit / furry pride side, I want to stay in a safe zone that doesn't bother anybody. I have no form of diploma of any kind, have had school phobia, which led me to a path of self-taught attitude. Though, I can still be prone to mistakes, which makes me rely on others for support. However, when I'm fired up, willing and ready to do something, it WILL be done.
A Test Flight mission set in an island littered with training dummies and rings to fly through.
Just something I made a good while ago and should have uploaded for feedback: A proof of concept of a playable bomber unit, using a repurposed M-67 LKM...
A replacement made from nearly 95% off of retooled, existing VT stock assets, to give the main menu and splash screen a whole new look. Needless to say...
A replacement of 28 HUD sounds for ( most ) of the existing ones. Missile warning, missile alert, lock-on, SP weapon toggle... Only low altitude and stall...
Ever since the 1.0 release, people have been more and more vocal about MSSL performance. So, rather than trying to justify it non-stop, here's an alternative...
While I understand this might not be the best thing to upload, I can't help but feel like some people do not want to bother with the challenge mode, and...
Version 0.9rc of the WAMPA library. Like before, this is designed as a library for modders to use for their planes and units to specifically invoke an...
Genericized weapon names and performance stats using existing VT models, intended as a library for modders trying to invoke AC gameplay mechanics. Licensed...