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To celebrate Halloween, we've created a teaser showing in game footage of some of Poe's Foes!
poe's foes teaser
Where we talk a little bit about the in-game journal for EDGAR and a little bit about our vision for the game.
fact and fantasy, shaken, not stirred
From London sewers to frozen caves, come see a preview of the varied levels and monsters Poe will encounter on his journey.
a preview of some levels and the creatures which inhabit them
EDGAR's programmer talks a little bit about how the project has been going for him.
a programmer's perspective
A look into some of our progress, specifically regarding animation!
move your body
We get into some of the details around combat, loot, enemies, achievements, and puzzles!
the devil is in the details
Learn about one of the game's early levels - the 1851 World's Fair!
the great(est) exposition
Preview the water particles in EDGAR, and leave feedback on player movement.
fountains and feedback
Listen to an original piece of game music composed by John J. Harvey!
audible caramel chocolate
Learn more about some of the items in the game and preview our inventory screen.
whiskey, loot, and other such things
Come meet the devs that make up Wrought Iron Games, the team behind EDGAR.
we have not yet been formally introduced
We're revealing the character who player 2 will control alongside Poe.
in which we reveal player 2's character
Well, enough of you asked to see some gameplay footage that we decided to actually put the pieces together and show you what we’ve got. So here we are...
gameplay video
A quick update on EDGAR, while work continues faster than ever.
'tis a brief update, nothing more
Weekly Update - November 8th: A little info on combat, HUD bars, and Bram Stoker's Dracula.
bats, combat, and (even more) hats!
A quick introduction to the upcoming 2D adventure platformer, EDGAR.
announcing edgar
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