i think the iss should be a weapons platform, for earth only of course :)
i think the iss should be a weapons platform, for earth only of course :)
*Salutes* Poor Prometheus, soon to be blown up by Kull warriors...
where is Col.Carter when you need her?
when you go to the BSG-GALACTICA.com, and go to the download page, there are instructions at the bottom of the post...
no, unfortunately I do not yet have that game, once i do however, I can start experimenting with changes, and then mod it :)
you're an excellent modeler, you should make these models for eaw, make you're own playable race :)
My mod?
This isn't my mod, rather a mod for the game freelancer I play, did you follow their instructions on the website?
I was more worried about the little Prometheus being ambushed when it's shields are depleted :(
Darn Goauld!!!
what about teltaks and alkesh, I've been re watching the show, from the very first episode, and on numerous occasions they have both cloaked...
hmm never noticed how wraith like they are lol, I'll always notice that now...
that takes a lot of events lol, you have to make copies of the original ship, and make each one better...
after this pick which GC you want it to occur in, and find it's stoysandbox file...
In there, copy one of the spawn heros text and add your ship name in, for each type in each tech, after make another copy and replace the Spawn_Hero or Unique_Unit part with Remove_Unit then change the ship name with the previous version...
hope this helps, i'll go through in more detail and make it easier to understand on my blog if you want?
in good time...
what do you wish to know? I can set it up on my next blog if you wish?
no, unfortunately, multi only, but you can always play it on a lan server...
indeed...
hope you keep up the great work :)
it would be interesting to exchange what we know about modding eaw :)
It is, I replaced one of the mk5 missile hardpoint with the one that uses 12 of the f-302's missiles at a time, then made those missiles do 100 damage(made mk5s do 500, mk6s do 625, mk7s do 750, and lowered the mk9s to 1000...) now f-302s can actually shoot down a death glider with a missile like in the show... i increased all other weapons(except railguns) to compensate.
hey all, new to the group :)
must say, this is the best mod so far, by far!!! and I can't wait for the next version (But I know i have to) i went and got FOC just for this mod...
this game is fun, although it can get a bit repetitive after a while... lol
Keep up the good work :)
I can mod a bit, i even have my own mod on filefront (i'm jedimasterjason there...)
I modded in my own ship for SG:EAW it's called the Horizon commanded by Colonel Jason, who is a member of an SG team on land, it is a BC-304 which I have made upgraded through events on most GCs...
My Friend comes round on a saturday and he wanted a ship so he is an asgard who uses a beliskner in tech 1+2, then he upgrades to an aurora which is upgraded with replicator and asgard tech over the next 3 techs (then he had the cheek to ask me to make asgard fighters... so i got the grace bomber and gave it asgard lasers(the weakest ones on the beliskner) and the asgard plasmatorpedoes.
Col.Jason
Jason joined
I like anything to do with sci-fi especially stargate oh and modding...