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Latest posts from @antidotemod
Unfortunatelly project on hold now. It doesn't mean that we close it! But one-man team strategy doesn't work for me. Try to unhold it soon.
Nov 17 2011
We are still continue our undead project :) At the nearest time we will bring back online our site with news and media.
Sep 22 2011
Moving to new hosting. Sorry.
Jul 28 2011
Things are finally moving forward. Map reworking in progress and we have a nice results. More models needed, our modeller already engaged.
Jun 20 2011
Silence in twitter, and in developing too. Sorry, too many work. As for the news — we need only one type of animation to be done - attack.
May 31 2011
May holidays went's well. Hope to back to work on project soon. I have a lot of energy and a fresh enthusiasm doze :)
May 12 2011
Planning and not much of actual developing in last two weeks. But it can help us to make right decisions and move forward faster than ever.
Apr 15 2011
WOW! Capcom has announced Resident Evil: Operation Raccoon City! more details on the official Capcom site: Goo.gl
Mar 29 2011
Finally we have progress with maps, great progress with AI coding, huge progress with animations, and want to share media, but ... later.
Mar 25 2011
Some coding progress and new gameplay tests with npc and inventory. Very satisfied with current results. Have a lot of things to do.
Feb 14 2011