Psyched for this!!
Very cool! Being able to launch the game from inside the level editor is a great feature to have.
Really cool! On the technical side, you did a great job leading the player around without it being too obvious and still making the player feel like they discovered something.
I love the minimal approach. The lack of conventional game elements actually makes it feel fresh and provides an altogether different sort of feeling than playing a traditional adventure game. Through only visuals, sound, and exploration, you managed to create a sense of creepiness, story, and discovery. I get the same sense of wonder and dread from this as I do reading H.P. Lovecraft. I can't say I completely got the story, but I think that in not completely getting it, I got it =D Looking forward to seeing more from you!
Nice! I envy your ability to crank out art like that. That would take me months! Having some of the same motivation issues myself...more like concentration issues. Working on school most of the time, and then spending my free time working on my game creates this work, work, work thing. I forget about ACTUAL recreation, lol.
Archendrus
Will joined
Programming student, hobby game developer, and musician.