• Register

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of pigmen starting at the stone age. On one hand you have to govern your state : colonizing new lands, securing resources, dealing with your neighbours, choosing civics, discovering technologies, waging war.. And on the other hand you have to organize your cities : creating fields, houses, industries, defences, managing your population, your resources and your armies... Ymirs relies on an economic simulation more than a set of abstract game rules. Your society is divided in social classes with a dynamic incomes and wealth, depending on the resources they produce and sell at dynamic prices based on offer and demand. It's also a game of diplomacy between players. With a wide range of diplomatic treaties, you'll be able form federations of players, or empires centralized around a single king. You'll be able to setup permanent trade routes, taxes, tributes and alliances.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS The different military units of the game (view original)
The different military units of the game
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

All the unit graphics are now completed:
I’ve added about 30 types of units including mounted units on horses, camels, elephants but also the dreadful giant Mammoths.
Bigger and stronger than elephants, its ultimate form , the Megaphant, comes equipped with a full steel plated armor and 3 archers. This will be the ultimate tank of the battlefield!

For infantry units, there is now different types of swordpigs additionally to the spearpigs.
I’ve added heavy infantry with steel plated armors, including the Martelsnout, the heaviest armored infantry so far equiped with warhammers and steel shields. There’s also 2 handed longswords, battle axe warriors, heavy helbardiers in the fashion of Swiss pikemen, hoplites and more…
Range units now include longbowpigs and crossbowpigs.
Mounted horses and camels each include 4 units : one light unit , one heavy “cataphracted” unit with scale armor, one heavy “pig-at-arms” with plated armor , and one mounted archer.