We're on the cusp of another update, but there's just a couple pesky bugs that still need fixing.
* We are (still) on sale! After the sale we'll also be increasing the price one last time before release, so now is a good time to double dip...
* I was able to add more support for gunboats, and am working on events for what happens when you recover an enemy gunboat to your fleet carrier...
* Drank plentifully from the firehose of player feedback and made adjustments based on some very insightf