Set during the American civil war, War of Rights aims to bring players into the midst of several famous battles. Gameplay focused on realism will enable players to fully engross themselves into the ferocious combat of the era. Featuring several regiments, players will quickly learn the benefits of fighting together. An organized and tactically clever chain of command will be needed in order to succeed. Players will be able to enlist as different ranks spanning from Private to General of the army, each with its own distinct role and play style. Utilizing CryENGINE 3's sheer amount of power, getting as many players online as possible and thereby ensuring massive battles will be one of the priorities throughout the development.
Welcome all to the Best Upcoming Indies of 2016 as picked by you!
Field report about the newly released winter edition of the drill camps in the Technical Alpha of War of Rights.
We're extremely happy to announce that today marks the release of the next big milestone update to the Technical Alpha: The game engine upgrade from CRYENGINE...
Please help us get the chance of getting funding from Crytek's Indie Development Fund that recently released by liking War of Rights following the link...
Field report about the release of our technical alpha "The Drill Camp".
Field report about the Confederate officers, the Whitworth Rifle and details about the Drill Camp release.
We're pleased to announce the existence of our technical alpha "Drill Camp." This early version of the drill camp - which was reached as a stretch goal...
Field report about the addition of the Iron Brigade, the Lorenz M1854 and the partnership with Markus Schmidt.
After 20 days of voting, it is time to present the top still-in-development indies as picked by you, the players.
Field report about the past year of the development as well as a sneakpeak of the Mississippi Rifle.
Its now possible to preorder via PayPal or to raise your pledge at our Webpage!
Article about Kickstarter updates and the current state of our crowdfunding campaign.
Field report about the launch of the War of Rights Kickstarter campaign.
Today, we're pleased to announce the launch date for our upcoming War of Rights crowdfunding campaign.
Field report about recent graphical updates such as voxel-based global illumination as well as a status update on the current status of the project.
Field report detailing the free-look mode as well as showcasing an updated forest and the rifle reload from a different perspective.
Field report our recent trip visiting our historical advisor as well as an updated reloading animation and a new sharps rifle.
Announcement of the War of Rights features page containing various video examples of features currently in game.
Field report showcasing our first CSA soldiers, a few new scenes at Antietam as well as looking back at 2014 and at what 2015 will bring.
Field report 15: Updates is about an updated website, union soldiers, the enfield rifle as well as introducing a new teammember.
Field report showcasing "A Tour of Antietam" - a lengthy walkthrough with our Historical Advisor, GeorgeCrecy.
The team remembers the fallen 152 years ago today, by releasing the very first character teaser.
Field report of new content to War of Rights: Harper's Ferry, Colt Army 1860, Union enlisted frock coat wearer, New 2D art, War of Rights Theme 1 and...
Field report detailing the first steps taken of the map creation process for South Mountain, a War of Rights map.
Field report about recent refinements made to War of Rights.
Field report about WoR's first characters and the enfield rifle.
Field report about what's happening in the WoR dev team now known as BlueHill Studios.
Sixth field report about our first flyby trailer and new devs.
Field report about the past few months' changes in WoR.
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