I like science fiction and good adventure games. In 2006 I published the adventure game "Captain Delta und die Quelle von Argos". This was the very first game published with Visionaire engine. A lot of time has passed and now I want to take another step. As a self-employed media designer I am working completely alone on this project. This will not be a "classic" adventure game. Our nameless hero is searching for hope. His trail brings him to a planet where only dangers are waiting for him. Will he ever find what he is looking for?
You can find out the current status of the playable demo version here and I need your help for a survey.
current status of the playable demo version and a survey
A small announcement about the upcoming playable demo of the game.
preview of the upcoming demo
For a long time there was radio silence here and that has its reasons.
music for other developers
After a long time you can see the first video footage of the game here.
gameplay video
Here you can read about the current state of my project.
current project status
This article gives an insight into the work on the game.
workflow in 3d and pixel
Here I briefly describe how I would like to modernize this adventure game.
comfort in an adventure game
UPRAISE is an Indie-Adventure and as a developer I take a lot into my own hands.
some music for the ears!
The game switches the view between the isometric and scene camera.
moving pictures can tell more
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