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A Side Scrolling Space Shooter Finite Runner Strategic Semi-Shmup (Non-Bullet Hell)

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Add media Report RSS Putting the "Time" back in TimeTracer
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Description

Re-implemented the time stopping mechanism from the alpha version. Click time-stop power-up (assuming you have purchased some) to stop time and deploy your missiles at your leisure!

Also implemented SIMON setting - essentially representing how many missiles you can deploy while time is stopped. When you deploy the Nth missile, time will automatically restart.

Looks like a bug near the end where TimeStop count goes to zero and lets user click on it....