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The Legacy of Barubash is a story-driven action RPG being developed for Android tablets and phones. It follows the story of a young hunter named Kaleb. Choices made during gameplay will decide how Kaleb develops and may even have long-reaching effects on the game world. Chapter 1 will be released in Q1 2014.

The Legacy of Barubash has features such as:

  • A central story based around choices
  • Customisable skill and magic trees
  • Stand-alone challenges for when you need shorter play sessions
  • Gesture controlled spells
  • DRM free
  • 20% of all proceeds will go straight to charity. We are currently authorised to raise funds for Medicins sans Frontieres, and are hoping to add more charities to our list

  • Faction and Army demonstration
  • Screenshots
  • Screenshots
  • Screenshots
  • Wraith Type Concept Art
  • Recent screenshot of Late November Alpha version
Blog RSS Feed Report abuse Latest News: New screenshots and a blog article

0 comments by Jon_Dog on Nov 17th, 2013

We have some new screenshots of The Legacy of Barubash in our gallery Slidedb.com

Screenshots
ScreenshotsScreenshots

Also Jono wrote an article about using Photoshop and LibGDX TexturePacker Blog.kactusgames.com.au

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The Legacy of Barubash
Platforms
Android, AndroidTab
Developer
Kactus Games
Engine
Custom Built
Contact
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Official Page
Kactusgames.com.au
Release Date
TBD
Game Watch
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kactusgames

@DarkestKale @WilliamMesilane Don't worry you were amazing at our booth last year, you'll be amazing this year. Look forward to catching up.

Oct 6 2014, 12:20am

One of our team members @Jon_Dog recently released a SHMUP called Scourge of Tethys, you can get it from @itchio T.co

Sep 1 2014, 12:51am

RT @DarkestKale: In case you missed it - #QuarriesOfScred actually has an authorised demake by @KactusGames T.co http://

Aug 30 2014, 7:09am

If you need an indie booth for PAX Aus 2014 contact us ASAP

Aug 20 2014, 11:03pm

A small peek at the sound team doing their thing T.co #soundeffects #gamedev #indiedev

May 26 2014, 2:45am

@KateKligman easy is easy... Larger maps & difficulty should give a challenge, mods should allow it to be insane... :D balancing coming :)

Apr 21 2014, 4:33am

RT @KateKligman: First alive finish for Quarries of Scred 1982. T.co @KactusGames

Apr 21 2014, 4:30am

@joeparlock">.@joeparlock is on the last hr of playing games for a charity stream and you can get a copy of #QoS1982 by donating T.co

Apr 13 2014, 8:27am

@DarkestKale @joeparlock I've sent an email with a number of keys between 8 and 1 billion. Your Move Kale.

Apr 7 2014, 12:04pm

@joeparlock @DarkestKale send us a DM with your email and I'll get a bunch to you :) How many would you like?

Apr 7 2014, 11:12am

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Last Update
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