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We'd like to extend a huge thanks to all our supporters who took the time to vote for us! We're honoured to have made it into the Player's Choice Up and Coming list.

The Legacy of Barubash is a story-driven action RPG being developed for Android, including a version for the OUYA. It follows the story of a young hunter named Kaleb. Choices made during gameplay will decide how Kaleb develops throughout the game and may even have long-reaching effects on the game world. Chapter 1 will be released 2013.

Summary of features:

  • Central story based around choices
  • Customisable skill and magic trees
  • Stand-alone challenges for when you need shorter play sessions
  • Crafting
  • Side quests
  • Gesture controlled spells
  • A choice between using an on-screen thumb pad or stroke gesture controls for movement
  • DRM free
  • 20% of all proceeds will go straight to charity. We are currently authorised to raise funds for Medicins sans Frontieres, and are hoping to add more charities to our list.


Wraith Type Concept ArtSize chartArmour and items icons Recent screenshot of Late November Alpha version

Blog RSS Feed Report abuse Latest News: Live Harp Recording Session

0 comments by CwnAnnwn on Feb 2nd, 2013

The sound team at Serial Lab have provided some great tracks for The Legacy of Barubash. Lately we’ve been working with Gina Zdanowicz and her team to come up with a suitable theme for Tafne. Tafne is married to Kaleb (the main protagonist) and will be a central character to the story. We needed several variations to her theme music and Gina suggested that we use a live recording of a harpist and soprano for the pieces.
 
Gina has kindly provided us with a write up regarding the recording session with harpist Erin Hill :
 

Our goal was to really bring the Tafne's theme to life in the game so we recorded Erin Hill playing her V'ger, which is an ebony Camac 3/4-size electric pedal harp.  It's fully electric, and each string has it's own individual pickup.  We ran the 4 outputs through an Anthony DeMaria tube direct box and a Summit Audio Element 78 preamp. We really wanted capture some of the finger plucking & pedal movement in the sound so we also used a pickup mic to capture that.

We changed it up a little for Tafne's meeting theme as we wanted that to come across more like diegetic music in the game as if Tafne is playing the harp and singing to herself so we used a Ylla, which is one of Erin's Cunningham Celtic lever harps. This was recorded with an overhead matched pair of Neumann KM84's through Neve 1073 preamps. She played the harp part and sang at the same time so we can capture that live intimate feel.


All of her vocals were recorded using a Soundelux Elux 251 mic which was run through a Manley Voxbox preamp. The mic really gave us the warm and inviting vocals that we were looking for.


It was all very great and the engineer at the studio, Mike Nolan, was very knowledgeable about harp recording.  Spencer and I had a great time with this session and we really feel like Tafne theme will really bring some great memorable music to the game.


You can listen to one of the finished pieces, Tafne's initial theme on Soundcloud.


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The Legacy of Barubash
Platforms
Android, AndroidTab
Developer
Kactus Games
Engine
Custom Built
Contact
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Official Page
Kactusgames.com.au
Release Date
Coming Jun 2013
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kactusgames

@Tomi_Tapio Thanks I probably should do that >.< Completely forgot this time, will do so in future. Cheers!

May 18 2013, 9:49am

The orange ring around them denotes them as fire types, they get modified stats, ignite you on hit and explode into a fireball once killed

May 18 2013, 1:20am

Bonus Mini Skeletons! T.co #ScreenshotSaturday

May 18 2013, 1:18am

We have added elite mobs recently. T.co #ScreenshotSaturday

May 18 2013, 1:16am

@Adsitocus Early beta for OUYA fairly soon, Android soon after that. :)

Mar 12 2013, 7:12am

Ars Technica recently chatted to us and a few other OUYA developers T.co

Mar 12 2013, 5:32am

@Adsitocus No set date as yet, working on it! We'll keep you updated, currently trying on resolving some issues.

Feb 11 2013, 5:35am

@raffieltiger Thanks for the kind words, we're pretty happy to see more Aussies making games lately.

Feb 4 2013, 11:29pm

Audio work counts as screenshots too right? #screenshotsaturday T.co T.co

Feb 2 2013, 1:12pm

@zapakitul No problems at all, enjoyed it!

Feb 2 2013, 8:54am

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Last Update
1 month ago
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