World War I
Real Time TacticsReiterates historical events of 1914-1918. Player can choose 3 sides: Russia, Germany and the Entente and prove his supremacy in over 30 missions grouped...
Set in World War II. Utilizes accurate in-game physics with houses and buildings obstructing units' view, line-of-sight and firing range whereas clumps of trees can provide cover to reduce the damage of tank ordnance. The game allows units to garrison a building for a stronger firing position, especially valuable for anti-tank infantry. Units can also hold their fire, providing much-needed reconnaissance. Damage evaluation is also realistic; tanks or other vehicles that take too much damage are rendered immobile unless repairs are made.
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Reiterates historical events of 1914-1918. Player can choose 3 sides: Russia, Germany and the Entente and prove his supremacy in over 30 missions grouped...
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