A knight that suffers from amnesia, tries to recover his memories that dwell inside a castle within his dreams.
In this article, we are showing our process to create materials inside Unreal Engine using Quixel's Megascans. We will show you more about material libraries...
stage 3: azaria - development diary 4: megascans
Weekly update 4 is out! There aren't big changes but it is significantly getting better little by little.
stage 3 - weekly update 4
Hey everyone we have come up with some pretty cool updates this week. You can now change combat stances and see the changes in a more visual way! Also...
stage 3 - weekly update 3
This week has come with very important updates on gameplay and combat system. You are now able to switch between 3 combat stances and create your own...
stage 3 - weekly update 2
Starting from today we will start to show you the progress of Stage 3 through these weekly updates. This week comes with very few updates but very important...
weekly update -1
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