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Coming Soon! We are launching Sminis the first Thursday after it gets approved by Apple, we are certainly still aiming for March 1st but some last minute improvements might push it back The Sminis are escaping! Through a freak accident an evil scientist’s littlest robot minions have been given free will and are now seeking freedom one Smini at a time. Help the Sminis navigate the evil scientist’s facilities without letting too many of them get crushed, sliced, destroyed by one of the evil scientist’s guardian robots or any of the obstacles standing in your way. Sminis is a timing and skill based game that pits you and your reflexes against carefully crafted levels full of obstacles and potential Smini destruction. Stylistic 3D environments using the Unreal Engine make each level a visual treat and allow for added depth and required strategy for each of Sminis levels. Get as many Sminis as you can to the exit on each stage to move forward and get the Sminis one step closer to freedo

Post news Report RSS Sminis Launch Info, Intro Images, And Promo Codes!

We wanted to share some of the 2D artwork you'll see in the game, some new launch date info, and give people on here a chance to win some promo codes.

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We at Angry Rock Studios have learned a lot about the development of iPhone games over this development cycle, one of the main things we've been learning about recently is the approval process. There is a lot of red tape for an indie developer submitting to the app store, one of the main things is the creation of a legitimate business entity is required to have it show up as the seller of the game. Since we are lacking that at the moment we will be using one of our lead members name, Jarlan Perez, to release the game under initially and switch to our indie groups name at a later date. So yea... if your an indie iOS developer, definitely something to be aware of.

We also wanted to post up some of the in-game art you'll see during the zone transitions. These will be your introduction into each zone's different hazard themes. We wanted to bring a little illustration to the game (seeing as it's 100% 3D) but at the same time we didnt want the typical flash-based art of most of the illustrated games out there, so we went with a more sketchy and stylized look. Hope you like.

Sminis Zone Intro Images Sminis Zone Intro Images Sminis Zone Intro Images

We want to make sure that everything goes smoothly upon release so we are taking an extra week or so and making sure everything is perfect (a few last minute tweaks and improvements have come to our attention recently). We are still aiming for a March 1st release but it is entirely possible that we may need to push it until the following week, but in lieu of that we are happy to announce that we are currently holding our first giveaway for SMINIS PROMO CODES!

Contest Rules:

Simple, just send us (Angry Rock Studios) a message here on Indie Db before the launch of the game, simple.

-Angry Rock Studios

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