Hi everyone,
here we are… expanding and polishing our civilization simulator DEMO for the very first Steam Festival release – starting October 7th!
Here's a sneak-peek into game development behind the scenes :) …while working on different parts of the game, we've also been polishing the Region map, adding animations like 'fog of war' effect and others…
Our plans are big for this game. We'll be updating other important parts of the game before the launch at Steam Festival:
- The Economy part is still basic (we'll improve the guidance, UI/UX, update the graphics, hopefully manage to expand the feature further)
- Adding animations to combat/battles, regions map, transitions, …
- Preparing the game for translations/localization
- Making Research tree clearer to the player
- MAP UI/UX adjustments
- Game Event (earthquakes, riots, fires,…) – giving them better meaning, showing it a bit differently
- Adjusting the game for different screens,…
A bit further plan:
- Adding Prestige mechanics
- Improved & reworked Notifications
- Advancements
- Adding a Stat page
- Achievements & Challenges
- Different Game Modes
- …
A few screens from the game: Combat - battles Massive Research Tree Resources - gather food, water, energy, wood, other resources to survive and expand the settlement
To those that haven't heard of Simpocalypse before:
__________________________________________________________________________ Leave your feedback on the game, get links to playtest the game and stay updated (& chat with us): Discord.gg Join us on Steam/ Follow/ Wishlist: Store.steampowered.com More about the game's development: Twitter.com Facebook.com Official site – subscribe to get notified on the Beta/ Demo/Full game Release (we don't spam!): Simpocalypse.com