Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
"OK good now, don't get too close... that's too close, that's too close!!" Support us Shallow.space
Never tell me the odds!
"So that's why the automated engine wash warning is there!"
ive read that asteroid belts in real life would be rather easy to navigate because the asteroids are actually very very far about. that said the ones in media are alot cooler