ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
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Oh yea...
Will the projectile become a parasite on the enemy hull? Breaking down metal hull for energy? Or perhaps have a tough chitin spear on the front to skewer through to the inside of the enemy ship, only to grow unchecked inside and consume the crew?
Though looking at it, (I assume the object further away in front is the projectile) it appears to have an airlock built into it, so perhaps breach the hull and allow entry?
The author suggested that the eye made the missile guided, and that it used a combination acid/explosive to deal its damage.
However, I'm a little more partial to the parasite idea myself - It locates a ship, latches on, and pumps acid into/at the ship, or grows within the ship. Maybe interferes with local electric grids or something too.
Time will tell!
Cheers,
-Dirk
I'd love to see a parasite that would crawl around the surface and destroy airlocks, weapons, radiators, sensors and do all other kinds of mischief.
I definitely see it's purpose as a weapon shift into something entirely different. I just made the first idea that popped in my head at the time :)
But you can never have too many parasites messing up your enemies ships/crew!
Maybe it could even sap electric grids to grow. Think of all the space horror films we could re-create!