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Rogue's Tale is a single player turn-based dungeon crawling game. The game takes place in a place called Frostmourn Keep and its underlying dungeons located in the World's End Mountains. The goal is to overthrow the current king of the Frostmourn Keep and become the new king. A demo version and game guide can be found on the homepage. Key features: - Classless character building where you can choose to be the kind of rogue you want. - Seemingly unfair, untimely and unforgiving deaths which are also permanent. - Ways to counter these deaths by learning the game mechanics. - Random dungeons and encounters. - 24 talents to build your character with. - 30 spells to build your character even further. - 30 heritages that make your next character stronger. - 30 challenges to complete once you get the hang of the game.

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Game froze, then went through lots of turns with no player action (Games : Rogue's Tale : Forum : Report a Bug : Game froze, then went through lots of turns with no player action) Locked
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Jan 3 2014 Anchor

The game stopped responding all of a sudden. I could still access and use the Esc and options menus as normal, and move the cursor around the main game screen, but none of the in-game controls worked and no tooltips came up. I tried logging out and back in, but this didn't help. I then exited and restarted the game. This seemed to fix the problem, but three game turns later, it froze again. I alt-tabbed out and went to the tech support section of this forum to see if anyone else had reported the same issue, when game sounds suddenly started to play. I switched to the game window to find that it was playing itself without me. The AI took maybe 70 turns in a row, killing me in the process, while I remained unable to do anything. These turns continued to take place after my death, which is something I've never seen before.

I should note that I was playing using the epixx.org game server (as usual), but that I had an unusually low Internet connection speed because my router got destroyed by water this morning (UK storms) and I've been using my mobile as a portable Wi-Fi hotspot. I don't know if that has anything to do with it.

Edit: This appears to be consistent. Everything is fine during character generation, and interaction in town, but as soon as my character takes a step out, the game freezes and then resumes with lots of consecutive AI turns (even if I pressed no buttons after the game froze).

Edit 2: The next time this happened, I didn't do anything and just let the game play out. I started out on a merchant level. After enough time, the merchant started taking small amounts of damage for no reason, and died. Then one of the bodyguards did the same. The game eventually restored control to me, at which point all the NPCs were dead and it was playing normally. Then the bug recurred as soon as I went to the next level. Again, the monsters on the level (a snail, and a rat in another room) moved around on their own for a while until they mysteriously died, and I was free to move. Then I went to the next level and the whole thing started again.

Edited by: Metaillusion

Jan 6 2014 Anchor

I can tell that this bug is not caused by your router.

It is caused by an npc that uses quick shot to move and then dies or misses its turn due to a status effect before finishing the action while also being the last creature with quick shot in the level with an enemy to shoot at (that would reset it).

Jan 6 2014 Anchor

Thanks for the explanation! I dread to think what you had to do to track that one down.

Incidentally, I've just found out that Desura forums don't allow double-posting, so my new question in the mechanics thread is being treated as an edit to the old post. So please do check the top post in a forum every now and again even when the post date hasn't been updated.

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