Renegade X - Release Date Unveiled (Trailer)
The End is the Beginning
The news that you've all been patiently waiting for has arrived. Renegade X is a free multiplayer Tactical FPS game that will be released on February 26, 2014. The release will coincide with the 12th birthday of C&C Renegade.
Renegade X is not an ordinary game. We are bringing the popular "Command & Conquer" RTS series to ground level as a large-scale team-based tactical shooter. Players will be able to fight for two unique teams - the Global Defense Initiative (GDI), a UN international military force committed to world order and peacekeeping, and the Brotherhood of Nod, a messianic international terrorist network that aims to push humanity into the next stage of human evolution.
Players will be able to manage their own economies, choose from over 30 weapons, 15 vehicles, and call in nuclear strikes, Ion Cannons, and airstrikes, and much more.
Each team will have a base of operations that composes of several key structures. Each structure has its own purpose. For example, the GDI Barracks gives GDI players access to special weapons and characters. If the Barracks is destroyed by Nod forces, GDI will lose the ability to purchase these special weapons.
We believe that this gamemode - "Command & Conquer Mode" - can potentially revolutionize the FPS genre. It is the gem that went unnoticed for many years. Now is the time to uncover it.
Release Date
Renegade X version 1.0 will be released on February 26th, 2014. Our journey began in 2007 - we released five betas for Unreal Tournament 3 in 2009 and 2010, and we released our singleplayer campaign Black Dawn in 2012.
Our original promise was to release Renegade X version 1.0 in 2013. The game went into its private beta phase in June 2013. We then decided to postpone the release from December to February, as the team believes that an additional few weeks of polishing is necessary. We'd like to deliver a stable and balanced game, and the extra development and testing time would produce that. We realize that this may disappoint some fans, but keep in mind that we are a non-profit team working on this game on our spare time. Our team has had six successful releases in the past, and we have always launched on time. This will be the first time that we postpone the game's deadline.
The closure of Victory Games (EALA) is definitely a factor in our delay. Without going into much detail, Victory Games was going to provide a supportive role in advertisement, distribution, and server and client-side features. Now that Victory Games has closed, we have a few more tasks on our hands.
The multiplayer release will be a beta. That means that although all core features will be in the game, it will not be the finished product. We plan on releasing patches, new maps, and new features throughout 2014. You will be able to post your suggestions for the game and issues with the game, and we will address all of them. With a game as large scale as Renegade X, a public beta is necessary to iron out any glitches and balance fixes that are necessary.
We will be pumping out a lot of news, videos, interviews, and updates from now until release. Can you keep up with us?
You are more than welcome to ask any questions either on this thread or on our Forums: Renegade-x.com
Other news
The leader of Nod's "Black Hand" special forces is this man: Gideon Raveshaw. General Raveshaw is a short, cold, unforgiving man. He possesses unmatched charisma and intelligence. The name "Gideon" is Hebrew for "Mighty Warrior"... that's pretty befitting for a man wielding a railgun that is almost his own size. Check him out.
Mendoza
Carlos Mendoza is mercenary who came to Nod after his methods became too extreme even for the extremists he was working for. He stays in General Raveshaw's employ due to the amount of money he receives for his services. Mendoza has a very confident and arrogant fighter, often insulting his enemies during firefights and gloating. He carries the electrifying Volt Autorifle.
Sniper Rifle
Here is the new and improved 500-credit sniper rifle. Shiny.
Sidearm Weapon Reveal
In Renegade X, all characters spawn with a default silenced pistol. We will be giving players the option to customize their weapon loudout. Advanced characters will be given the option to exchange their silenced pistol for either the Machine Pistol, a short-ranged fast-firing weapon, or the Heavy Pistol, a handgun with incendiary armour-piercing rounds. We will be discussing other secondary weapon customization options in later updates.
X-Mountain
Kenz, one of our beta testers, has begun working on Renegade X's first fanmap, "X-Mountain". The first version of X-Mountain was featured in the UT3 version of Renegade X back in 2009. It quickly became a favourite, and now Kenz is working on a remake for the upcoming release. It's looking really good, check it out below.
Keep an eye out
We're very excited to be finally releasing Renegade X version 1.0. This is the summation of seven years of hard work. The game is finally playing the way we want it to, and it brings a grin to all of our faces. We'd like to thank you all for your continued support! See you on the battlefield.
Stay connected:
Holy s#*% balls you got me all excited now!
i really really cant wait but will there be any co-op? even just AI bot support. Cant wait for day after my birthday
In the current Betabuild there are options to add/remove bots and this does work pretty well. So yes, I guess bots will be supported in the February release. Not sure about Co-op, since they probably only make C&C mode available in the February release. But the devs. also could suprise uss, you never know ;).
Awesome I love any game that supports AI bots for offline games for those times when my internet goes funny or I don't feel like any online interaction, will there be different difficulties too and if not are the bots decently difficult to play against?
Yes, 4 different difficulties with also being able to control how you want the play style for each team's bots to be. Similar to how you could set different styles for AI in C&C3.
From what I hear, the bot AI is really, really good. It can actually play C&C mode - you know, buy vehicles, repair structures, etc.
Yes! Finally! This is going to be great.
The tragedy of the Brotherhood of Nod is that they themselves wanted eternal peace to happen upon the World while the GDI consequently just kept bombing out the hell of them and are guilty of war and other crimes.
Anyone draw parallels between this and Coldman's renegade CIA elements from Metal Gear Solid: Peace Walker?
This day shall be remembered!
As the day that shows that regular people can release an AAA game aswell, instead of only Game company's, like Blizzard, Sega, Infinity Ward, Activision, Epic Games.
It will be a glorious day for all Gamerkind.
Wow guys, this is going to be epic... :O This could be the greatest shooter in all of FPS history! :D
Just one thing that really bothers me; The Tiberium looks disturbingly C&C3-ish. Where are the pods?!? The blossom trees?! The Visceroids?! And what about blue Tiberium? D:
You do have a point, and Ive been thinking of it as well. The problem comes down to that things needs to be much more detailed in an FPS than an RTS. In an RTS you see the harvester move onto a tiberium field and almost "hover" the tiberium up. Imagine what this would look like in first person. Would the tiberium plants just sit there still? And to actually make vehicle treads react to driving over the quite large pods would be another bother. It probably could be done given some neat tricks, but it would take so much time that its just not worth it at this point and time. Maybe if they had a karge budget to go on, or maybe in the future if the devteam themselves (Or some fan who happens to be a genious when it comes to the UDK) could tweak this. Blossoms tree's should DEFENITELY be thing though. Blue tiberium really didnt exist in large anmounts in the first tiberium war, but there is a map or two feauturing it! As for visceroids... Then it comes down to the simple fact: Do they make any sense at all gameplay vise in a multiplayer match? Are they AIs or players?
In short, while I defenitely hate the default EA C&C3 look (Tiberium Essence go go go!), I understand why they used this more simple approach to things in Renegade X, as its a shooter.
I think the pods get destroyed when the harvesters harvest the Tiberium (everything gets grinded and collected for refinement), so it would not be a problem.
About the Tiberium Flora, I don't think there was a lot of it during the First Tiberium War, there was the Blossom Trees but not a lot of mutated flora (they appeared a lot during Firestorm).
Well, the animation would still be a challenge to overcome.
And yes, you are correct.
That ending gave me the chills. :S
Excited as ****! Really nice trailer, gives me goosebumps.. Bye bye, BF4.. ;)
This is mighty interesting. I will play it when released.
hole lay shh itt
Jesus christ!
Really need to get this on Steam's Greenlight ;)
You've got me excited mate :D
Trailer goes great with Guile Theme.
Never thought my most anticipated game of 2014 would be free... This looks amazing.
i have a question, when this game comes out, how can i get it ? i should buy unreal tournament 3 or what ??
Standalone game. Just download from the website and go.