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Introducing Quake Sandbox!



I think many have thought about a sandbox that would unite all ID Tech games together and give players the opportunity to arrange weapons, npc, bots, props on the map.
I myself thought about a sandbox in Quake, but did not find anything.
That's why Quake Sandbox came along.
Right now you can already play Quake Sandbox, it's impressive!


In this sandbox you can download maps, there is integration with the site as a local workshop, currently available 4000 maps that are installed with one click.

There is multiplayer and play with bots, there are modes as just sandbox and a whole list of modes as in Quake 3 and Quake 3 Team Arena:
Free For All
Tournament
Team Deathmatch
Capture the Flag
One Flag Capture
Overload
Harvester
Elimination
CTF Elimination
Last Man Standing
Double Domination
Domination

There are also 356 parameters at the player's disposal to customize the game rules!

It's also got great graphics, and there are all the extra effects.

This is by no means all the features, I'll be covering more features in the future.

Follow us in Discord: Join now!

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You can download the game here: Github.com
The editor is here: Github.com
Our discord server is here: Discord.gg

Quake Sandbox is a gaming platform based on the Mitech engine, which is based on the popular ID Tech 3 engine. It provides users with the opportunity not only to play games, but also to create their own levels, addons and modifications. Thanks to this sandbox, players can bring their ideas to life and share them with other members of the community, which promotes diversity and inspires creativity.

As Quake Sandbox developers, we are constantly working to improve the MiTech engine. Our team pays great attention to every detail to ensure that players have the best possible gaming and content creation experience.

One of our latest achievements in improving MiTech is improved support for modifications and addons. We have introduced new tools and resources that allow users to easily add various mods and add-ons to the game. Now players can enjoy a wider selection of content, which makes the gameplay even more exciting and diverse.

In addition, we have improved the performance and stability of the engine. This means that players can expect a smoother and more carefree gaming experience, even when using the most demanding modifications and addons. Our goal is to make MiTech accessible and enjoyable for all players, regardless of their technical capabilities.

We also actively listen to feedback from our users and strive to meet their needs. Thanks to this approach, we can continuously improve and develop MiTech, making it the best choice for all fans of the gaming industry.

Stay tuned as we continue to improve and develop MiTech to provide you with an even more exciting and amazing gaming experience.

We have made several new games based on the MiTech engine, in addition to Quake Sandbox.

Arena Unlimited is a classic old school arena shooter that allows players to compete in exciting fights in various arenas. Thanks to the powerful MiTech engine, players can enjoy fast and dynamic gameplay, as well as impressive graphics that create a unique competitive atmosphere.

The Backrooms: Beyond Reality is a horror game based on the popular Backrooms universe. In this game, players will explore gloomy and confusing corridors, encountering terrible creatures and solving riddles in order to survive. Thanks to the use of the MiTech engine, players can immerse themselves deeper into the atmosphere of horror and mystery that this unique game universe offers.

Adding these games to the MiTech family demonstrates the flexibility and versatility of this platform. We are confident that players will appreciate the variety of game genres and features provided by our engine and enjoy an exciting gaming experience in Arena Unlimited, The Backrooms: Beyond Reality and Quake Sandbox.

Quake Sandbox Main menu

Arena Unlimited Main menu

Backrooms Main menu


Quake Sandbox Gameplay:

Similar to Garry's Mod, Quake Sandbox provides players with a wide range of tools and resources for creativity. Players can build their own levels, add characters, weapons, objects and more. This creates endless opportunities for entertainment and experimentation, as players can create anything from mini-games to full-fledged game mods.

Just like in Garry's Mod, in Quake Sandbox, players can create and join various servers where they can interact with other players and their content. It promotes social interaction and the exchange of ideas within the community.

Ultimately, Quake Sandbox offers a similar creation and communication experience as Garry's Mod, but using unique features and resources available based on the Mitech engine and the Quake universe.

QS Gameplay

QS Gameplay

QS Gameplay


The gameplay of Arena Unlimited really resembles classic old-school shooters such as Quake 3, Quake 3 Team Arena and OpenArena.

Similar to these games, Arena Unlimited offers fast and dynamic gameplay where players compete in various arenas in exciting battles. The action in the game takes place at high speeds, using various types of weapons and unique skills of the players.

As in Quake 3 and its add-ons, Arena Unlimited's gameplay focuses on the player's skill and reaction, as well as strategic thinking and teamwork. Players can use various tactics and tricks to defeat their rivals.

OpenArena also contributes to the gameplay of Arena Unlimited by providing inspiration for the diverse arenas and weapons that are available in the game. This allows players to enjoy the atmosphere of classic shooters, brought to a modern performance within Arena Unlimited.

As a result, the gameplay of Arena Unlimited offers a familiar and exciting experience focused on uncompromising action and competitiveness, which makes it attractive to fans of classic old-school shooters.

There is also a set of content from OpenArena and downloading maps from the workshop there are about 4,500 of them

AU Gameplay


In the game The Backrooms: Beyond Reality, the gameplay focuses on exploring the mysterious and mystical world of Backrooms.

Players will plunge into the amazing but dangerous atmosphere of Backrooms, where they will face various challenges, riddles and horrors. The gameplay of the game is built around exploring the vast and intricate corridors, rooms and passageways of the Backrooms, which are created procedurally and promise a unique and unpredictable experience every time.

During their journey, players will encounter various creatures and anomalies that are in the Backrooms. They will have to fight for survival using the resources they find in the world, as well as the ability to make quick and strategic decisions.

One of the key aspects of the gameplay of The Backrooms: Beyond Reality is solving riddles and puzzles that occur during exploration. Players will have to uncover the secrets of Backrooms, solve codes and find ways to survive in this mystical world.

In addition, the game may have a survival element, such as finding food, water and shelters, which adds depth and intensity to the gameplay.

Overall, the gameplay of The Backrooms: Beyond Reality promises an exciting and mystical experience full of adventures, dangers and mysteries, which will give players a unique experience of exploring this mysterious world.

Backrooms Gameplay

Backrooms Gameplay

Backrooms Gameplay


The mgui menu framework, focused on QS, is specifically designed to create interfaces on maps and in addons. It offers integration with system functions and game settings, making it a powerful tool for developers seeking to create a high-quality user interface for their projects.

Here are some key features and capabilities of the mgui menu framework that confirm your description:

Shader Support: MGUI provides shader support, which allows you to create stylish and spectacular visual interface elements. This allows developers to add various effects and animations, making the user interface more attractive and modern.

Integration with system functions and settings: The MGUI framework can integrate with various system functions and game settings, such as sound control, graphics settings, interface language and more. This provides a consistent and intuitive user interface, as well as convenience for players when customizing the game to their preferences.

Integration with the engine: mgui is designed with integration with the Mitech engine in mind, which ensures safe and efficient use within the framework of various projects created on this engine. This simplifies the development process and ensures compatibility with other components of the game.

The mgui menu framework, taking into account its capabilities and integration, is a powerful tool for creating high-quality user interfaces in Mitech games, and also provides flexibility and ease of use for developers.

mgui


The MiTech engine allows you to use resources from installed games in other games, which means that players can enjoy maps from Quake 3 in Quake Sandbox (QS).

This opens up amazing opportunities to create new content and experiment with various aspects of the game. Players can import maps, textures, character models, and other resources from Quake 3 into QS to create unique game scenarios and gameplay options.

This approach also promotes interaction between communities of different games, as players can share their creative projects and enjoy content created by other participants. This increases society and encourages diversity in the gaming experience.

As a result, the ability to use resources from Quake 3 in Quake Sandbox allows you to create more exciting and diverse games, delving into classic maps and transferring them to a new gaming environment.

Mitech

Mitech


If you have any questions, ask them in the comments!

Introducing Painted Blood

Introducing Painted Blood

Painted Blood 2 comments

Story mod for Half-Life that should have been released 3 years ago.

Quake Sandbox Source Code

Quake Sandbox Source Code

News

Quake Sandbox Source Code now on github! Check it now!

Quake Sandbox main features

Quake Sandbox main features

News

Quake Sandbox v2024.01.22 main features (open-source sandbox)

Workshop and NPC in Danil's Mod!

Workshop and NPC in Danil's Mod!

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Workshop and NPC in Danil's Mod! Check Danil's Mod 1.9.0!

Add file RSS Files
Quake Sandbox v1.0 Release

Quake Sandbox v1.0 Release

Full Version

Quake Sandbox v1.0 Release. Open-source sandbox based on the MiTech engine!

Quake Sandbox Editor v1.0 Release

Quake Sandbox Editor v1.0 Release

Full Version

Quake Sandbox Editor v1.0 Release. Editor for creating content!

Arena Unlimited Release

Arena Unlimited Release

Arena Unlimited Classic Full Version

Arena Unlimited Release, mod for Quake Sandbox!!!!

TBBY - v0.1 beta

TBBY - v0.1 beta

The Backrooms: Beyond Reality Demo

TBBY - v0.1 beta. At the moment, only one level is available and almost all mechanics are implemented!

QSandbox SDK v2024.02.24

QSandbox SDK v2024.02.24

SDK

QSandbox SDK v2024.02.24. Open source sandbox based on the MiTech engine!

Quake Sandbox v2024.02.24

Quake Sandbox v2024.02.24

Full Version

Quake Sandbox v2024.02.24. Open source sandbox based on the MiTech engine!

Post comment Comments  (0 - 10 of 25)
banadza
banadza - - 6 comments

Reply Good karma Bad karma+2 votes
YGreater
YGreater - - 1 comments

It needs more exposure to the public. Can people here make YouTube videos about this???

Reply Good karma Bad karma+1 vote
HyperNoiRe Creator
HyperNoiRe - - 41 comments

Yes

Reply Good karma+1 vote
CallCateIn58
CallCateIn58 - - 8 comments

good work

Reply Good karma Bad karma+2 votes
HyperNoiRe Creator
HyperNoiRe - - 41 comments

thanks^^

Reply Good karma+1 vote
Vertelame
Vertelame - - 435 comments

i have to ask what engine are you using?

Reply Good karma Bad karma+1 vote
HyperNoiRe Creator
HyperNoiRe - - 41 comments

MiTech (ID Tech 3 fork) source code will be available soon on github

Reply Good karma+1 vote
Cvoxalury
Cvoxalury - - 1,287 comments

You've made Moddb 3d. Holy cow.

Reply Good karma Bad karma+2 votes
HyperNoiRe Creator
HyperNoiRe - - 41 comments

Lol

Reply Good karma+2 votes
enderopofical
enderopofical - - 2 comments

hi, I wish you could get a mod sooner, you have a mod because I see a lot of plans, I will wait for the earliest updates!!

Reply Good karma Bad karma+2 votes
HyperNoiRe Creator
HyperNoiRe - - 41 comments

Wow, thanks, we're working on some cool stuff ^^

Reply Good karma+1 vote
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