Hey Pule Fans,
Just a quick note to begin with - the reason I call this a release note rather than a change log is because I want to keep much of the update a secret. This is only to add to the feel of the update, I feel as though if I was too release the full change log all hype and excitement for Mystery Mode and the reward would be ruined. However, I will be releasing the full change log with the next updates in the future when the update has been out and there are no more secrets
Additions:
Added New Features:
- Information Log – Gain information on Characters, Obstacles, Enemies and Bosses here in the Information Log
- Trophy Cabinet – View all your collected trophies in Mystery Mode
- Replay Level Button – A very requested feature now added to the win and death screens
Added New Mode:
- Mystery Mode – Explore an expanding world of mystery
Added Four Mystery Missions:
- Mystery of Falling – Dive through the portal to challenge the mission
- Mystery of Sliding – Dive through the portal to challenge the mission
- Mystery of Rising – Dive through the portal to challenge the mission
- Mystery of Scrolling – Dive through the portal to challenge the mission
Bug, Performance and Quality Fixes:
- Fixed Golden Peggis Weapon Name – Golden Peggis’ weapon name wasn’t correct so I fixed that bug
- Fixed Cursor Disappearing – The cursor would disappear if you clicked off of the application, that is now fixed
- Tips are now level/game mode dependant – Each waiting screen now has unique tips
- Polished the title screen and loading screens – Re-themed a few of the game screens to match in with the Portal Of Mystery theme.
- Fixed Gain 5 Stars At Beginning Of Level – At the beginning of a level players used to receive five extra stars, not anymore
- Character Selection Back Arrow Fixed – When accessing the boss mode character selection the back arrow was bugged and couldn’t be used, that is now fixed
- Fixed Flare Locking On Bug – Flare wasn’t locking onto some characters, fixed that
- Chip Shop Golden Character Bug – Fixed the amount you had to have in order to buy the golden characters
- Improved Chip Shop Quality – When pressing yes it won’t jump to another chip
Character Balancing:
Pule Class:
Pule:
- Damage increased from 50 to 55
Fire Pule:
- Damage increased from 45 to 50
- DOT decreased from 800 to 500
- Ammo increased from 5 to 8
- Rate Of Fire decreased from 600 to 500
Ice Pule:
- Ammo increased from 6 to 8
- Frozen Time increased from 2 to 4
Toxic Pule:
- Damage increased from 45 to 50
Electro Pule:
- Ammo decreased from 18 to 12
Golden Pule
- Rate Of Fire increased from 800 to 1000
Peggis Class:
Peggis:
- Damage decreased from 16 to 12
Fire Peggis:
- Damage decreased from 14 to 12
- DOT decreased from 800 to 500
Ice Peggis:
- Frozen Time increased from 2 to 3
Toxic Peggis:
- Damage decreased from 16 to 12
Electro Peggis:
- Rate Of Fire increased from 75 to 125
Golden Peggis:
- Damage decreased from 18 to 15
- Ammo decreased from 30 to 25
Smash Class:
Smash:
- Damage increased from 70 to 80
Fire Smash:
- Damage increased from 60 to 75
- DOT decreased from 800 to 500
Ice Smash:
- Damage increased from 70 to 80
- Frozen Time increased from 3 to 5
Toxic Smash:
- Damage increased from 60 to 75
Electro Smash:
- Damage increased from 70 to 85
Golden Smash:
- Damage increased from 80 to 85
Edited by: h8223r