INTRODUCTION
Hello everyone!
This is a huge devlog for the latest Powercity 9000 updates. I released a few Powercity 9000 updates but I didn't make an article for the versions, so here you go!
I added/fixed a lot of things in these updates. You can download all the updates here on Indiedb but I'll include a download link below, for the latest version.
UPDATE
Download Powercity 9000 alpha v1.3 (alpha v1.3.1 released) here:
Old video for the scrolling main menu background:
Gifs: (some are older than alpha v1.3)
(glitching)
(normal)
All the new features are listed below:
Alpha V1.1
General
- Optimized code a lot (game uses 10x less memory - still needs work)
- Dead humans now despawn when deleting everything.
Changed
- Changed "9000" texture (shadow)
- Changed Powercity texture
- Changed field texture
- Changed house textures (house & big house)
- Changed stone/rock minimap texture
- Changed stone texture
- Changed rock texture
- Changed tree texture
- Changed bush texture
- Changed wheat texture
- Changed tall grass texture
- Changed "ModdingHelp.txt"
- Changed default "people" option to false
Added
- Added basic controller support
- Added a three-minute timer for dead humans (they despawn)
- Added scrolling background tiles to the main menu
- Added background modding (main menu)
- Added powerstones texture [not in game yet]
- Added background toggle button
- Added FPS counter
- Added FPS counter toggle button
Fixed
- Fixed light bar for the checked button in the "new game" menu
- Fixed light bar for the "audio" menu
- Fixed light bars for the "load game" menu
- Fixed text issue where the objectname is saved outside the collision box (so not removed)
- Fixed a few memory leaks
Alpha V1.2
General
- Redesigned code for object coords on GUI and world.
- Disabled controller support (Some controller controls aren't updated for this version)
- Remade the whole "MAIN" background world because of the change in the objectcoords.
Changed
- Changed wheat texture (+connection)
- Changed tall grass texture (+connection)
- Changed house textures (house & big house)
- Changed "ModdingHelp.txt"
Added
- Added connecting wall
Fixed
- Fixed field texture glitch (color switch)
- Fixed objectcoords y-coord, modding objects is fixed
- Fixed coords for modded items in GUI
Alpha V1.2.1
Changed
- Changed the red houses a little bit
- Changed main menu world
Added
- Added key remapping
- Added twitter link
- Added JAT Games logo
Fixed
- Fixed crashing bug
Alpha V1.3
General
- Enlarged maximum tile/object texture color variations [MODDING]
Improved
- Improved saving & loading system
Changed
- Changed game background world
- Changed JAT Games main menu logo
- Changed display for connecting tiles
- Changed "create" button shadow
- Changed red warning sign shadow
- Changed map size mouse text in the "new game" menu
- Changed the "buildings" tab to the "structures" tab
- Changed "structures" tab icon
- Changed "tiles" tab icon
- Changed "nature" tab icon
- Changed road texture
- Changed road type (from tile to object: structure)
- Changed "ModdingHelp.txt"
Added
- Added dirt path rotation + minimap texture
- Added connecting stone path object
- Added warning for the "max game size" in the "new game" menu
- Added tile preview texture option [MODDING]
- Added object preview texture option [MODDING]
- Added more key remapping keys
- Added "pixels-L-LU-RU" in the modding file to avoid gui problems in the game. [MODDING]
- Added tiles tab key in controls menu [CAN'T CHANGE YET]
- Added structures tab key in controls menu [CAN'T CHANGE YET]
- Added nature tab key in controls menu [CAN'T CHANGE YET]
- Added font cursor
Fixed
- Fixed tile/objects bugged worlds when modding the game
- Fixed saving bug. Connecting tiles & objects did not update after deleting a connecting tile.
Removed
- Removed road tile
- Removed "Controls.txt"
FULL GAME
You can also buy the game! The game is still free, but you can buy a key for future paid update for $3.00 right now.
That's cheaper than the full price!
You can but the update pass on itch.io here.
CHAT
Powercity 9000 chat: Discord
CONTACT
Do you want to contact us? Well, you can!
You can contact us on Indiedb, twitter (@JelleVandesijpe, @Jat_Games) or email (jatgamess@gmail.com) for questions, game problems and business.
WOW - love the look and the graphics! Great work!
Thank you! :D Glad you like it!