Factsheet
Developer:
WrongPixel
Based in Spain
Release date:
Coming Q4 2024
Website:
portvalleygame.com
Available From:
Free - Steam
Description
Port Valley is a (not so) classic Point & Click adventure where perspective changes everything! Witness Port Valley's Election Day from 3 different points of view: A lazy delivery guy, a mysterious female plumber… and someone else. Prepare yourself to face Port Valley's bizarre citizens and unfold the obscure plot that is tying together these (apparently) unrelated stories. Revenge, political conspiracies, a banana balloon… everything was meant to clash on this specific day.
History
Port Valley came to be because of personal frustration with modern adventure games. I feel that they tend to oversimplify their mechanics and limit players' interaction with the game in favor of linearity, which is something I'm not comfortable with.
I wanted to make a game where gameplay and game mechanics were the tools for storytelling, world-building and character development, and where the goal was not to "pay tribute" to the classics, but to borrow the old-school mechanics to make something actually new. I honestly believe this genre still has a lot to say.
Port Valley received its first playable demo in 2019, but a 2020 DEMO launched in June 2020 with all-new content, including a new UI system, very improved designs and many, MANY new features.
Features
- 3 plots, 3 main characters, 3 difficulty modes, 3 mayoral candidates… 3 chances to unfold a dark and bigger story.
- A renewed yet classic Point & Click interface.* (*May not be that renewed.)
- A humoristic light-hearted tone with annoying self-aware humor.
- Active NPCs. They're not just there to give you items and their objectives may be more important than yours.
- Annoying puzzles with different ways to solve them.
- An in-game day/night cycle. (This would've been a big deal back in the 90's.)
- A dog
Videos
Port Valley [the 2020 DEMO] - Trailer YouTube
Images
Logo & Icon
Selected Articles
- "Attractive pixel art, wacky characters, all sort of hi-jinks… it’s going to be a game to look forward to. It also has a dog."
- Julia Couture, Indie Games Plus - "The writing is fresh. The puzzles, excellent. It feels much more than a nostalgic love letter."
- Calum Fraser, Alpha Beta Gamer
Monetization Permission
WrongPixel allows for the contents of Port Valley to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Port Valley is legally & explicitly allowed by WrongPixel. This permission can be found in writing at https://www.indiedb.com/games/port-valley/presskit.
Additional Links
[the 2020 DEMO] for Windows, macOS and Linux
Try the demo! (only if you wish, I won't get mad) store.steampowered.com/app/904450/Port_Valley.
About WrongPixel
Boilerplate
So I'm the creator, designer, writer, programmer, etc, etc, blah, blah… of Port Valley.
I'm basically making everything but the music, and that's because I really suck at it (I tried!). I used to be a screenwriter, but my personal goal is to make this game happen for some reason.
Also, I don't like broccoli.
(That's all there's to know, honestly.)
More information
More information on WrongPixel, our logo & relevant media are available here.
Port Valley Credits
WrongPixel
Founder
Contact
Contact and Support
contact@portvalleygame.com
Homepage
portvalleygame.com
Indie DB
indiedb.com/games/port-valley
Twitter
twitter.com/VisitPortValley
Steam
store.steampowered.com/app/904450/Port_Valley
itch.io
wrongpixel.itch.io/port-valley
Game Jolt
gamejolt.com/games/portvalley/400662
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks