Nero's adventure is a 2D puzzle adventure physic game, that wants to bring more attention to the problem of ocean pollution in a fun and playful but yet educative way. Pollution took over the abyss of the ocean, every sea creature is struggling to survive, but there is still hope, Nero, a mutated anglerfish, is able to coexist with the toxicity, will he be able to clean the deep sea?
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
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Posted by FloodGames on
Hello everyone, I'm Fabrizio Spadaro solo developer of Nero's Adventure.
Nero's Adventure is a 2D, adventure puzzle game to sensitize about oceans pollution. I've been lazy working on this game for 3 years, but last year I was more consistent and I managed to make big progress. The game is 80% done, and only new levels and some ASSETS needs to be made.
I spent a lot of hours to work on the lighting, particles, vegetation generations and a lot of advanced techs to create the best mood for this game.
And graphic is what drives the mood in the right direction.
I think that graphic in Nero's adventure, is really simple but yet effective, minimalist but yet meaningful! It's really hard to create a good mood with a simple graphic, that's why I think it's a fun and challenging mission.
If you are interested in the game, be sure to follow me on twitter I will post devlogs there and join the discord channel: Discord.gg
Gmail: info.floodgames@gmail.com
Twitter: Twitter.com
Discord: Discordapp.com