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*Everything is subject to change* National Farm is a 3D, single-player, isometric, simulation game where the player takes the role of someone who finds a destroyed village and decides to repair it. The gameplay consists of the player gathering resources like olive seeds and planting them in order to get money to get materials to repair the damaged houses, as the player progresses and gets more seeds, other kinds of more lucrative seeds and products will be unlocked.

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Introduction

Greetings indiedb!

We're back this week to showcase more of our art department.

Concept Art

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Here we gave another, more simple vew of what we are aiming for in our level, as mentioned in previous devblogs this is an important step as it allows us to visuallize how certain assets need to be placed so that everything can be seen clearly due to the camera angle.

Game Logo

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As you may have noticed we updated our game's icon on our indieDB page recently.

It has an eye catching design and it tells you exactly what the game is about at a glance.

Conclusion

Unfortunately that is all we've got this week.

Thank you so much for your time and for following us in our development journey.

Stay safe and see you next week !

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National Farm Devblog #5 - More Detailed Concept Art

National Farm Devblog #5 - More Detailed Concept Art

News

In this devblog we showcase more of our concept art.

National Farm Devblog #5 - Detailed Concept Art and more Blockout

National Farm Devblog #5 - Detailed Concept Art and more Blockout

News

In this week we showcase our progress with the concept art of our game as well as changes to the blockout

National Farm Devblog #4 - First Blockout

National Farm Devblog #4 - First Blockout

News

In this devblog we showcase our first tests of level design inside the engine.

National Farm Devblog #3 - Thumbnails #2

National Farm Devblog #3 - Thumbnails #2

News 1 comment

In this devblog we showcase more of our concept art for the level design.

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