The first game that I am developing is Munkey Warfare. It is a game based around Monkeys and immaturely sized weapons. The story goes that humans left the Earth in 2072 due to climate change. But about 100 years later everything was getting back to normal. To prepare for their return, the humans placed animals back on Earth. But they made a mistake. Weapons were left in military bases accidentally and so a group of Monkeys got an idea. By the time humans returned in 2272, two hundred years after they left, the Earth was just as war-torn as before. Control Monkeys as they battle it out to control the Earth in an epic turf-war.
Here is a video of the proof of concept on Munkey Warfare. It is shown playing through the concept level Construction, and is a step to completion. Though the AI characters were hijacked from UT3 for the time being, as they came with Unreal Development Kit, hopefully soon there will be actual characters running around.
proof of concept?
Basicly it showed that I had the skills to create levels, or at least with this on a simple basis, and it also it meant that I knew what my workflow would be.
interesting...