• Register

Machinations is a real-time strategy game where you manage and direct swarms of ships to take over and destroy your enemies. Plan your attacks carefully to gain the the most tactically advantageous Nodes (space-stations which build and house your fleet). Upgrade your Nodes with defensive lasers or build shipyards to augment your fleet. Capture super-weapons to cut swathes through your enemies' fleet. Play against up to three AI players in frantic, randomised melees matches. Or complete the Campaign mode to help Admiral Sudo (your robotic commander) reclaim his lost empire.

Forum Thread
  Posts  
Foreground objects flicker on targeting edge of screen (Games : Machinations : Forum : Bugs : Foreground objects flicker on targeting edge of screen) Locked
Thread Options
MilkFairy
MilkFairy Yoghurt enthusiast
Nov 10 2012 Anchor

Present in versions 0.0.1 and 0.0.2 .
It is only a cosmetic bug, but annoying.

This bug is best reproduced by starting a quickplay game with the smallest map size.
Start the game and drag your finger from one of your bases to the top or bottom of the screen and keep is held down - all of the foreground objects will start flickering back and forth between two vertical offset positions on the screen.

The problem is no longer reproducible if a zoom operation is performed.

The flicker between the two positions seems to occur on alternate frame refreshes of the screen, so I can't provide a screenshot of the actual problem... however here's a link to another (possibly related?) bug that demonstrates an analogous situation. The same screen contents have been drawn twice, but at different vertical offsets - this is what this bug does, but flickering back and forth between the two in an actual game.

--

MilkFairy
Bippity-boppity-MOO!  :P

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.