Lueur is a minimalist and cozy city-builder game about bringing back light to the world.
Join me in this devlog as I dive deep into enhancing replayability and player agency in my game.
It's definitely a difficult design problem to solve, but surprisingly the solution is very simple.
Replayability is the ability for the game to be played again and again and still have fun. Player Agency is the ability for the player to make choices in the game. Whether you're a game developer or a gaming enthusiast, this inside look at game design is sure to spark your interest. Watch now to learn how I've taken my game to the next level! 🕹️✨