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Light of the Locked World is a fantasy RPG with local multiplayer, inspired by old school MMOs like Ultima Online and RuneScape.
In entry #6: UI rework status, new UI style, new tooltip system, and new Items page.
lotlw blog #6: progress gifs
In this entry, I'm exploring ideas for UI and combat improvements + showing off shadows.
lotlw blog #5: shadows, ui, and future of the combat
In this week's entry: Graphical improvements and new development goals.
lotlw blog #4: better graphics and other goals
The purpose of this demo is to show what the game will be like and gather early feedback.
play now! lotlw pre-alpha demo is now available!
In this week's entry: Moonrise Desert screenshots and a track from LOTLW OST by Bert Cole!
lotlw blog #3: moonrise desert and ost
Read this week's entry to see improved UI and learn more about LOTLW's combat system.
lotlw blog #2: ui and combat
LOTLW development began in October 2018 - in the blog first entry, I'm writing about what I have added to the game since then.
lotlw blog #1: the journey so far
Light of the Locked World - fantasy RPG with inspired by old school MMOs like RuneScape and Ultima Online - now has IndieDB and Steam pages! The next...
indiedb and steam pages are now live!
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