The Backrooms Game
AdventureExplore the infinite cosmic horror of The Backrooms! 3 SIMPLE RULES Venture as deep into The Backrooms as possible without going insane Check your watch...
Lifestream is a haunting and innovative text adventure that plunges players into the roles of Randolph and John Holton, a father and son desperate for answers to the mysteries surrounding a mysterious realm and an enigmatic brotherhood.
"Father Randolph Holton was dead. Not literally, of course. But in his heart, he knew he could not live on...not after everything he had learned. Sitting at his dark oak desk in the corner of the dimly lit, cozy study, the white-haired, frail Catholic priest--even frailer of late--dipped an old quill into a container of jet-black ink and began to write..."
Coming in April 2016, Lifestream is the first in a series of text adventures that will revolutionize the genre of interactive fiction, combining classic room-based explorative text game mechanics with a stylish graphical interface and plenty of modern bells and whistles like pictures and sound. The result is a game that looks and feels contemporary while remaining true to the essence of interactive fiction.
Lifestream plays like an interactive novel. You make a series of choices that determine what happens next in the story. But unlike in traditional gamebooks and visual novels, Lifestream also features more advanced adventure-based game mechanics, including locations to explore, items to interact with, characters to meet, and puzzles to solve.
John Holton's father, a Catholic priest named Randolph, has been missing for two weeks. Unable to go to the police for help, since doing so would tarnish his father's reputation as a celibate priest, John takes it upon himself to search for his father.
Over the course of Lifestream, players take on the roles of both John in the present and his father, Randolph, in the past. While John searches for answers, players see the troubling events that led to Randolph's disappearance firsthand.
Lifestream is not just a standalone game. On the contrary, it is but the first chapter in a brand new series of games from independent developer Unimatrix Productions. The games are developed using our custom-made Storycentric Worlds game engine, which allows developers--even those with no prior programming experience--to quickly and easily create their own games. After Lifestream's release, it is our hope to release the Storycentric Worlds game engine to the community, allowing others to create their own titles, as well. For details, please visit our website at Storycentricworlds.com.
Unimatrix Productions[www.unimatrixproductions.com] is a small independent game studio founded in 2003 that specializes in adventure, text, and mobile games. Our focus is to produce quality, story-centric titles that feature rich, three-dimensional characters and complex, original plots. We strive to create a meaningful journey for players to undertake in each of our games, conjuring an atmosphere similar to that of a movie or novel but with the added dimension of interaction.
We do this because it's our sincere belief that it is the personal connection players form with a game that makes it a success. It is with this philosophy in mind that we approach game development, and we believe that our work stands out as a result.
We have previously released three commercial adventure games, with more titles in active development.
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