Factsheet
Developer:
Team Umbra
Based in Netherlands
Release date:
Early Access June 24 2020
Platforms:
Windows
Website:
teamumbra.itch.io/levis-umbra
Description
Levis Umbra is an Action Stealth Game. Infiltrate an underground facility and avoid the machines at all cost. Find a way to go unnoticed as you penetrate deep into the core, armed only with a hacking device and your wit.
History
This is a 7 weeks student project, made by a team of second year students from Breda University, working remotely from over six different countries. It's the combined result of the effort from Design & Production, Visual Art and Programming students, working together for the first time!
Features
- Classic combat-less Stealth Experience.
- Immersive Gameplay Elements.
- Hack the environment to open new paths and distract your enemies.
- Listen to an Original Dynamic Soundtrack that changes with the intensity of the action.
- Voiced by professional actors.
- Up to 30 minutes of stealth gameplay.
- Inspired by Deus Ex, Splinter Cell and Dishonored
Videos
There are currently no trailers available for Levis Umbra. Check back later for more or contact us for specific requests!
Images
Logo & Icon
Monetization Permission
Team Umbra allows for the contents of Levis Umbra to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Levis Umbra is legally & explicitly allowed by Team Umbra. This permission can be found in writing at https://www.indiedb.com/games/levis-umbra/presskit.
Additional Links
Store
Get the game for free! teamumbra.itch.io/levis-umbra.
About Team Umbra
Boilerplate
A team of second year students from Breda University, working remotely from over six different countries. We have been tasked to make a game in 21 days, with a combined effort from Design & Production, Visual Art and Programming students, working together for the first time!
More information
More information on Team Umbra, our logo & relevant media are available here.
Levis Umbra Credits
Riccardo Di Giovanni
Producer / Game Design / Sound Design / Lighting
Luca Costanzo
UI/UX
Sebastian Binder
Level Design / VFX
Demian De Vries
Level Design / Lead / Props
Yuho van Elsäcker
Level Design
Leander Burger
Technical Design
Jake Long
Environment Art
Ruben Hochapfel
Environment Art
Lisa Vugts
Lead Artist / Animation / Rigging
Bram Teunissen
Character Art
Federico Dell'Acquila
Gameplay Programmer
Max Kruf
Tools / Lead Programmer
Tim van den Bosch
AI programmer
Paul Berkhof
Gameplay Programmer
Flavio Cangialosi
Sound Design
Alexander Ragulin
Sound Design
Contact
Support
sarblade@hotmail.it
Homepage
teamumbra.itch.io/levis-umbra
Indie DB
indiedb.com/games/levis-umbra
Twitter
twitter.com/umbra_levis
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks