We've uploaded it for those whose systems do not meet the system requirements yet. And we've uploaded it to provide a solution for those who have trouble making it through the demo level since they're running out of ammo. We've uploaded it also for the curious ones as an insight: A full Gameplay Walkthrough of the alpha demo Leviathan Crossfire Revelation.
Engine Update
We've updated our FPSC engine version to the latest v.1.19. New features such as dynamic fullscreen shaders and scripting language extensions really make it an amazing version. We'll probably be able to show you really cool new features for Leviathan Crossfire within the coming days.
Gun Tweaking
We keep receiving feedback from the community that the Assault Rifle suffers from a lack of precision. For this reason, we're currently taking another look at the gun specs. So far, we've already changed the gun behavior drastically in internal test builds. It has almost no recoil left when aiming down the sights, the accuracy has been increased for a more user friendly weapon handling. At this point I just have to state once more that we are really grateful for your feedback! If decide to you play the demo, please follow the link to the feedback survey given to you when you've made it through!
Dev Blog
We've established a development blog that shall be updated on the fly meaning whenver we're working on something, you can read it there instantly. Still thinking about how to implement this blog properly into the Leviathan Crossfire Community Website layout. However, you can find it at dhk-games.bplaced.net!
Skynet
dhk Games