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Lands of Languages (LoL) is a hobby project developed with the objective of learning language vocabulary in a fun way. Learning requires repetition, which is often boring. So here the repetition is embedded within the grinding tasks of a role-playing game, and the development is heavily focused on gameplay.

In LoL you explore a procedurally generated world inhabited by different beings, which you can capture and train in battles. These battles are the core gameplay, and your battle success depends on solving translation challenges. As your beings level up, you gradually encounter harder challenges and can explore new areas of the world. A free demo is available allowing for hours of initial progression.

System requirements:

  • Uses 1.22 GB space for the game installation.
  • Uses about 200 MB RAM while running.
  • The game runs in a window with resolution options from 1024x512 to 1792x896.
  • Currently only available for Windows. If you are interested in the game on another operating system, let me know.

For downloads, visit the itch.io site!

More links: Discord | YouTube | SoundCloud | Mail (contact)

Languages and Translation Challenges

Currently, LoL supports a limited number of languages with verified translation challenges. The number that are verified in a playthrough requires they are verified in both the language you pick to learn, and the base language you pick (which you know already).

  • English (All 2474 translation challenges are verified)
  • Danish (1912 verified)
  • Mandarin Chinese (1292 verified)
  • Turkish (527 verified)
  • Vietnamese (311 verified)
  • Bosnian (259 verified)
  • Croatian (259 verified)
  • Serbian (258 verified)
  • German (186 verified)
  • Russian (75 verified)

In addition to the verified translations, machine translations are also available for the remaining challenges. These are marked in-game by [MT] and can be reduced/disabled. When including machine translations, LoL supports a total of 30 languages. Within a game world you can view a dictionary of translations you have encountered, and see statistics of how many correct/wrong answers you have for each translation.

Quests

To progress, you must also solve quests from different NPCs. By default, these are communicated in the language you learn, but you can also get them translated by an NPC at a cost. Currently there are 44 quests, and their translations are verified almost only in English and Danish. The purpose of quests in terms of learning is to show full sentences with words in context, to supplement the battle challenges with are primarily single words.

The World

You can choose a random seed to obtain different worlds. Within a world you encounter different biomes, and generally wild beings become more dangerous (higher level) the further away you venture from where you start. Accounting for this, there are several square kilometers to explore as you progress. You can keep track of what you have explored on a world map. Some biomes can be hard to traverse, as the natural landscape forms different types of mazes.

Cliffs, boulders and trees form mazes in a mountainous area

world biomes example

Continents and biomes generated in one LoL world

In the world you will find many items such as berries/food for healing, but also items you can use for crafting tools and other items. This enables you to have an impact on the world, farming, mining and building structures.

The world also gradually changes due to seasons, day and night. A day in-game lasts 24 minutes, and there are 168 game days per year. The world features axial tilt, from polar to equatorial environments several kilometers apart, but also biomes with fantasy themes.

Summer and winter in one LoL world

Summer and winter in one LoL world

Towns are scattered across the world. Here you can find buildings such as distribution centers, schools, forges, arenas with trainers, and flight centers you can fly between after discovery. As you progress you also unlock new means of transport, including sailboats and riding. Jetpacks are planned for the late game.

Caves can also be found across the world, leading to the underground cave world with different depth layers. Here you can find useful minerals for crafting.

Demo vs Paid Version

If you consider playing the game, please start with the demo, so that you know the game works on your machine and that you are happy with the game. The demo has all features up to about level 20, with hours of gameplay where you encounter about 400 of the more basic translation challenges, 23 of the 37 available quests and about 8 km^2 to explore.

In the full paid version, the saves folder can simply be copied over from the demo to continue. The paid version currently has a level cap at 50, to balance the gameplay with number of translations, progression and leave space for future updates. By level 50 about 120 km^2 is accessible.

Arcade Mode

An arcade mode is available as an alternative to the RPG world setting. In the arcade, you can simply set up two groups of beings to battle. You can play against the computer or control both sides with the keyboard (for a local 1 vs 1).

Soundtrack

Part of the game soundtrack is the LoL Original Sountrack (46 tracks, 77 minutes)

The soundtrack also includes 4 hours of music from different publicly available sources, including:

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Update to Lands of Languages: Version 1.0.2:

  • Game:
    • Implemented a new morphing system. In this update, some forest, fire and water type beings can now be morphed, including the starter beings. These gameplay updates are fully available both in the free demo and full version.
    • Added 3 new beings (the beings which the starters can morph into).
    • Added 3 new types of natural objects involved in the morphing system.
    • Added a new quest line with 6 quests for introducing the morphing system.
    • Graphics improvements to bushes, the taiga ground layer, mud, and pine and cedar trees, which are now taller.
    • Optimized the day/night cycle lighting, requiring 4x fewer calculations to improve FPS, and changing some aspects of the effect.
    • Improvements/fixes to displaying Chinese/Japanese/Korean quest text (the description should no longer be partially missing or cut off).
  • Translation challenges:
    • Verification of 526 Turkish translation challenges thanks to mmm, covering the full free demo gameplay.
    • Verification of 75 Russian translation challenges and about 250 Serbian, Bosnian and Croatian challenges thanks to Tadeychy.
  • New in-game music additions:
    • CodeSpree: 3 new battle tracks, 1 new dryland track, 3 new temperate piano tracks (and 3 old temperate tracks removed).
    • CreatorChords: Pathfinder, Wanderer (part), Woods of Imagination, Untouched Land and Stillwater (taiga), Cheap Chill (night), Organ Gorgon + Memeface Rockathon (building), Frost (frozen and winter), Wayfarer and Meadow of Dreams (thorn forest), Interludicrous (cave).
    • Alkakrab - 10 Ambient RPG tracks: Serenity's Embrace (dryland), Whispering Forest and Shimmering Mirage (taiga).
    • Sonatina - Fortunata: Beneath the Mountain (cave), Beach Holiday (building).

Illustration of the new taiga biome

Ancient tree

Morphing GUI

LoL 1.0.1: 118 beings from Tuxemon; new resolution options

LoL 1.0.1: 118 beings from Tuxemon; new resolution options

News

An update to Lands of Languages, mostly adding many new beings to the world from the Tuxemon RPG project, and also changing the GUI and enabling different...

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