Innkeep is an immersive job sim with an RPG core and a dark twist. Run your own fantasy world inn. Serve ale. Share rumors. Tell jokes. Rob your guests…?? Well, maybe just a little.
Hi everybody! It’s time for another article on Innkeep development. Today I thought I'd write about a really neat feature: barrels you can grab, carry...
innkeep dev feature - barrels of fun
Last year I sat down with pen and paper and got to work designing the Innkeep cooking system. After some months of work it's shaping up quite nicely...
innkeep dev feature - cooking system closeup
Let's go over the recent wishlist spike, publisher talks, and progress towards the Alpha (demo build).
development update #2: wishlist tsunami and an alpha build push, oh my
What’s been going on in the world of Innkeep development?
development update #1: the master’s book
When is this dev going to start making the actual game already? Read and find out.
innkeep - the road ahead
An overview in three easy steps of the process I took in creating a simple cobblestone floor for some stables in Innkeep.
innkeep - a closer look (stable floor cobblestones)
"...in the dark, waiting to come out." Greetings all! Recently work has starting drawing to a close on another decent sized addition to the Innkeep! play-space...
"for there is always something down there..."
Since I jumped back into regular development of this project a couple of months ago I've had a lot of time to think more about what the game might look...
the concept of "innkeep!"
I show off some of the new art for the interior of the inn that I have been working on for the last month.
reworking the basic art assets for the interior of the inn
An explanation of how I made use of masks in GameMaker in order to allow for a manipulable 2.5D environment in Innkeep!
let’s talk about masks - an early hurdle when making innkeep!
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