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Guinea Something Good presents the fifth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a vault cycle from scratch all the way to completion. Find out more about Guinea Pig Parkour here: Joegp.com
The steps involved are:1 - Keyframe sketches2 - Inbetweens3 - Inking4 - Coloring5 - Shading6 - Overlapping Action7 - Combine
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Always nice to see good old traditional hand drawn animation :)