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Greg Green is an outcast action hero who's past brought him from a political outbreak to a war against Tobacco Co. and it's notorious leader, Cigarstro. The source of all the horrible experimentation and tainted media spilled onto the nation. Play as Greg as you stop Cigarstro's plans on creating an enhanced army and overtaking the world with addiction and pollution. Use your flamethrower to burn through his Cigoons and find powerups. Fight bosses and discover secrets. Gain the nation's trust and defeat Cigarstro.

Post news Report RSS January Re-Cap

Unfortunately, I don’t have as much to show this month since it has been such a hectic month for me. From helping my girlfriend with her semester finals to moving to another house, this has been a busy month for me. I will show you what I did from January 1st - 28th, it isn’t much.

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Technical:

OPTIMIZATION!!! I did some small file size optimizations, nothing big but still respectable. I also fixed an issue with Greg’s flamethrower and breathe meters not properly following him. (I tried to upload a GIF but Tumblr is being an ass, I will have to upload GIFs in a seperate post -.-)

Level Design:

My goal was to finish chapter 2 this month, sadly I only did half. What is mainly left is the mini-boss and boss fight which have like little to no work done. I scrapped a sub-marine vehicle idea I had for chapter 2 and replaced it with joints now being able to give you more breathe underwater (I might change this to air bubbles).

I even went in and made more adjustments to Chapter 1 which I assume I will always be making adjustments to previous chapters up until the game is finished.

Visual Improvements:

I have been making things prettier :) I improved the lighting and you will really see how cool that can get in later chapters. I made checkpoints more snazzy, and I created a new tile scaling script that will automatically scale an object by its texture count (kind of confusing to explain but it’s a life saver for my OCD and it makes things more “Pixel Perfect”)

Enemies/AI:

I’m working on another underwater enemy but there’s no art to show off :( I did make some AI changes though. If you see the same enemy in later chapters, they will have a more upgraded AI.

Conclusion:

Well I have more GIFs to show than anything this month (except Tumblr only let me upload one).. I wish I had more work done to show, but you guys have no idea how stressful this month has been for me. Time to get back to work!

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